MYNT-EYE-S-SDK/src/uvc/uvc.h

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#ifndef MYNTEYE_UVC_H_ // NOLINT
#define MYNTEYE_UVC_H_
#pragma once
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
#include "mynteye/mynteye.h"
#define MYNTEYE_VID 0x04B4
#define MYNTEYE_PID 0x00F9
MYNTEYE_BEGIN_NAMESPACE
namespace uvc {
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struct extension_unit {
int unit;
};
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struct context; // Opaque type representing access to the underlying UVC
// implementation
struct device; // Opaque type representing access to a specific UVC device
// Enumerate devices
std::shared_ptr<context> create_context();
std::vector<std::shared_ptr<device>> query_devices(
std::shared_ptr<context> context);
// Static device properties
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std::string get_name(const device &device);
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int get_vendor_id(const device &device);
int get_product_id(const device &device);
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std::string get_video_name(const device &device);
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// Access XU controls
void get_control(
const device &device, const extension_unit &xu, uint8_t ctrl, void *data,
int len);
void set_control(
const device &device, const extension_unit &xu, uint8_t ctrl, void *data,
int len);
// Control streaming
typedef std::function<void(const void *frame)> video_channel_callback;
void set_device_mode(
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device &device, int width, int height, int fourcc, int fps, // NOLINT
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video_channel_callback callback);
void start_streaming(device &device, int num_transfer_bufs); // NOLINT
void stop_streaming(device &device); // NOLINT
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} // namespace uvc
MYNTEYE_END_NAMESPACE
#endif // MYNTEYE_UVC_H_ NOLINT