MYNT-EYE-S-SDK/platforms/projects/vs2017/README.md

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# How to use MYNT® EYE S SDK with Visual Studio 2017
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This tutorial will create a project with Visual Studio 2017 to start using MYNT® EYE S SDK.
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## Preparation
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Install the win pack of MYNT® EYE S SDK.
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## Create Project
Open Visual Studio 2017, then `File > New > Project`,
![](images/1_new_pro.png)
Select "Windows Console Application", set the project's name and location, click "OK",
![](images/2_new_pro.png)
Finally, you will see the new project like this,
![](images/3_new_pro.png)
## Config Properties
Right click the project, and open its "Properties" window,
![](images/4_config.png)
Change "Configuration" to "All Configurations", then add the following paths to "Additional Include Directories",
```bash
$(MYNTEYES_SDK_ROOT)\include
$(MYNTEYES_SDK_ROOT)\3rdparty\opencv\build\include
```
![](images/5_config_include.png)
Add the following paths to "Additional Library Directories",
```bash
$(MYNTEYES_SDK_ROOT)\lib
$(MYNTEYES_SDK_ROOT)\3rdparty\opencv\build\x64\vc15\lib
```
![](images/6_config_lib_dir.png)
Add the following libs to "Additional Dependencies",
```bash
mynteye.lib
opencv_world343.lib
```
![](images/7_config_lib.png)
If you wanna debug, could change "Configuration" to "Debug" and add these debug libs,
```bash
mynteyed.lib
opencv_world343d.lib
```
![](images/8_config_debug_lib.png)
## Start using SDK
Include the headers of SDK and start using its APIs,
![](images/9_run_x64.png)
Select "Release x64" or "Debug x64" to run the project.
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