MYNT-EYE-S-SDK/3rdparty/ceres-solver-1.11.0/cmake/AppendTargetProperty.cmake

62 lines
3.0 KiB
CMake
Raw Normal View History

2019-01-03 10:25:18 +02:00
# Ceres Solver - A fast non-linear least squares minimizer
# Copyright 2015 Google Inc. All rights reserved.
# http://ceres-solver.org/
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
# * Neither the name of Google Inc. nor the names of its contributors may be
# used to endorse or promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
# Author: alexs.mac@gmail.com (Alex Stewart)
# Append item(s) to a property on a declared CMake target:
#
# append_target_property(target property item_to_append1
# [... item_to_appendN])
#
# The set_target_properties() CMake function will overwrite the contents of the
# specified target property. This function instead appends to it, so can
# be called multiple times with the same target & property to iteratively
# populate it.
function(append_target_property TARGET PROPERTY)
if (NOT TARGET ${TARGET})
message(FATAL_ERROR "Invalid target: ${TARGET} cannot append: ${ARGN} "
"to property: ${PROPERTY}")
endif()
if (NOT PROPERTY)
message(FATAL_ERROR "Invalid property to update for target: ${TARGET}")
endif()
# Get the initial state of the specified property for the target s/t
# we can append to it (not overwrite it).
get_target_property(INITIAL_PROPERTY_STATE ${TARGET} ${PROPERTY})
if (NOT INITIAL_PROPERTY_STATE)
# Ensure that if the state is unset, we do not insert the XXX-NOTFOUND
# returned by CMake into the property.
set(INITIAL_PROPERTY_STATE "")
endif()
# Delistify (remove ; separators) the potentially set of items to append
# to the specified target property.
string(REPLACE ";" " " ITEMS_TO_APPEND "${ARGN}")
set_target_properties(${TARGET} PROPERTIES ${PROPERTY}
"${INITIAL_PROPERTY_STATE} ${ITEMS_TO_APPEND}")
endfunction()