MYNT-EYE-S-SDK/src/api/processor/depth_processor.cc

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// Copyright 2018 Slightech Co., Ltd. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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#include "api/processor/depth_processor.h"
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#include "mynteye/logger.h"
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#include <utility>
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MYNTEYE_BEGIN_NAMESPACE
const char DepthProcessor::NAME[] = "DepthProcessor";
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DepthProcessor::DepthProcessor(std::int32_t proc_period)
: Processor(std::move(proc_period)) {
VLOG(2) << __func__ << ": proc_period=" << proc_period;
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}
DepthProcessor::~DepthProcessor() {
VLOG(2) << __func__;
}
std::string DepthProcessor::Name() {
return NAME;
}
Object *DepthProcessor::OnCreateOutput() {
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return new ObjMat();
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}
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bool DepthProcessor::OnProcess(
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Object *const in, Object *const out, Processor *const parent) {
UNUSED(parent)
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const ObjMat *input = Object::Cast<ObjMat>(in);
ObjMat *output = Object::Cast<ObjMat>(out);
cv::Mat channels[3 /*input->value.channels()*/];
cv::split(input->value, channels);
channels[2].convertTo(output->value, CV_16UC1);
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return true;
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}
MYNTEYE_END_NAMESPACE