MYNT-EYE-S-SDK/src/api/processor/depth_processor.h

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// Copyright 2018 Slightech Co., Ltd. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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#ifndef MYNTEYE_DEPTH_PROCESSOR_H_ // NOLINT
#define MYNTEYE_DEPTH_PROCESSOR_H_
#pragma once
#include <string>
#include "api/processor/processor.h"
MYNTEYE_BEGIN_NAMESPACE
class DepthProcessor : public Processor {
public:
static constexpr auto &&NAME = "DepthProcessor";
DepthProcessor();
virtual ~DepthProcessor();
std::string Name() override;
protected:
Object *OnCreateOutput() override;
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bool OnProcess(
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Object *const in, Object *const out, Processor *const parent) override;
};
MYNTEYE_END_NAMESPACE
#endif // MYNTEYE_DEPTH_PROCESSOR_H_ NOLINT