Rollback to sgbm
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@ -84,7 +84,6 @@ void PCViewer::ConvertMatToPointCloud(
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for (int i = 0; i < xyz.rows; i++) {
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for (int j = 0; j < xyz.cols; j++) {
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auto &&p = xyz.at<cv::Point3f>(i, j);
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if (std::abs(p.z) > 9999) continue;
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if (std::isfinite(p.x) && std::isfinite(p.y) && std::isfinite(p.z)) {
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// LOG(INFO) << "[" << i << "," << j << "] x: " << p.x << ", y: " << p.y
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// << ", z: " << p.z;
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@ -26,34 +26,37 @@ const char DisparityProcessor::NAME[] = "DisparityProcessor";
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DisparityProcessor::DisparityProcessor(std::int32_t proc_period)
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: Processor(std::move(proc_period)) {
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VLOG(2) << __func__ << ": proc_period=" << proc_period;
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int blockSize_ = 15; // 15
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int numDisparities_ = 64; // 64
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int sgbmWinSize = 3;
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int numberOfDisparities = 64;
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#ifdef WITH_OPENCV2
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bm_ = cv::Ptr<cv::StereoBM>(
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new cv::StereoBM(
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cv::StereoBM::BASIC_PRESET,
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numDisparities_,
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blockSize_));
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// StereoSGBM
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// http://docs.opencv.org/2.4/modules/calib3d/doc/camera_calibration_and_3d_reconstruction.html?#stereosgbm
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sgbm_ = cv::Ptr<cv::StereoSGBM>(
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new cv::StereoSGBM(
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0, // minDisparity
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numberOfDisparities, // numDisparities
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sgbmWinSize, // SADWindowSize
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8 * sgbmWinSize * sgbmWinSize, // P1
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32 * sgbmWinSize * sgbmWinSize, // P2
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1, // disp12MaxDiff
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63, // preFilterCap
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10, // uniquenessRatio
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100, // speckleWindowSize
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32, // speckleRange
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false)); // fullDP
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#else
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int minDisparity_ = 0; // 0
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int preFilterSize_ = 9; // 9
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int preFilterCap_ = 31; // 31
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int uniquenessRatio_ = 15; // 15
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int textureThreshold_ = 10; // 10
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int speckleWindowSize_ = 100; // 100
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int speckleRange_ = 4; // 4
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bm_ = cv::StereoBM::create(16, 9);
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bm_->setBlockSize(blockSize_);
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bm_->setMinDisparity(minDisparity_);
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bm_->setNumDisparities(numDisparities_);
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bm_->setPreFilterSize(preFilterSize_);
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bm_->setPreFilterCap(preFilterCap_);
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bm_->setUniquenessRatio(uniquenessRatio_);
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bm_->setTextureThreshold(textureThreshold_);
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bm_->setSpeckleWindowSize(speckleWindowSize_);
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bm_->setSpeckleRange(speckleRange_);
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sgbm_ = cv::StereoSGBM::create(0, 16, 3);
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sgbm_->setPreFilterCap(63);
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sgbm_->setBlockSize(sgbmWinSize);
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sgbm_->setP1(8 * sgbmWinSize * sgbmWinSize);
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sgbm_->setP2(32 * sgbmWinSize * sgbmWinSize);
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sgbm_->setMinDisparity(0);
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sgbm_->setNumDisparities(numberOfDisparities);
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sgbm_->setUniquenessRatio(10);
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sgbm_->setSpeckleWindowSize(100);
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sgbm_->setSpeckleRange(32);
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sgbm_->setDisp12MaxDiff(1);
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#endif
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}
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@ -77,11 +80,27 @@ bool DisparityProcessor::OnProcess(
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cv::Mat disparity;
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#ifdef WITH_OPENCV2
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(*bm_)(input->first, input->second, disparity);
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// StereoSGBM::operator()
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// http://docs.opencv.org/2.4/modules/calib3d/doc/camera_calibration_and_3d_reconstruction.html#stereosgbm-operator
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// Output disparity map. It is a 16-bit signed single-channel image of the
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// same size as the input image.
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// It contains disparity values scaled by 16. So, to get the floating-point
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// disparity map,
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// you need to divide each disp element by 16.
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(*sgbm_)(input->first, input->second, disparity);
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#else
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bm_->compute(input->first, input->second, disparity);
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// compute()
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// http://docs.opencv.org/master/d2/d6e/classcv_1_1StereoMatcher.html
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// Output disparity map. It has the same size as the input images.
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// Some algorithms, like StereoBM or StereoSGBM compute 16-bit fixed-point
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// disparity map
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// (where each disparity value has 4 fractional bits),
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// whereas other algorithms output 32-bit floating-point disparity map.
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sgbm_->compute(input->first, input->second, disparity);
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#endif
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disparity.convertTo(output->value, CV_32F, 1./16);
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output->value = disparity / 16 + 1;
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output->id = input->first_id;
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output->data = inpu t->first_data;
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return true;
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}
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@ -17,13 +17,11 @@
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#include <string>
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#include <opencv2/calib3d/calib3d.hpp>
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#include "mynteye/api/processor.h"
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namespace cv {
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class StereoBM;
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class StereoSGBM;
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} // namespace cv
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@ -44,7 +42,7 @@ class DisparityProcessor : public Processor {
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Object *const in, Object *const out, Processor *const parent) override;
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private:
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cv::Ptr<cv::StereoBM> bm_;
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cv::Ptr<cv::StereoSGBM> sgbm_;
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};
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MYNTEYE_END_NAMESPACE
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@ -45,38 +45,9 @@ bool PointsProcessor::OnProcess(
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MYNTEYE_UNUSED(parent)
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const ObjMat *input = Object::Cast<ObjMat>(in);
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ObjMat *output = Object::Cast<ObjMat>(out);
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cv::Mat disparity = input->value;
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output->value.create(disparity.size(), CV_MAKETYPE(CV_32FC3, 3));
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cv::Mat _3dImage = output->value;
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const float bigZ = 10000.f;
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cv::Matx44d Q;
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Q_.convertTo(Q, CV_64F);
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int x, cols = disparity.cols;
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CV_Assert(cols >= 0);
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double minDisparity = FLT_MAX;
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cv::minMaxIdx(disparity, &minDisparity, 0, 0, 0);
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for (int y = 0; y < disparity.rows; y++) {
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float *sptr = disparity.ptr<float>(y);
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cv::Vec3f *dptr = _3dImage.ptr<cv::Vec3f>(y);
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for (x = 0; x < cols; x++) {
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double d = sptr[x];
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cv::Vec4d homg_pt = Q * cv::Vec4d(x, y, d, 1.0);
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dptr[x] = cv::Vec3d(homg_pt.val);
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dptr[x] /= homg_pt[3];
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if (fabs(d - minDisparity) <= FLT_EPSILON) {
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dptr[x][2] = bigZ;
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}
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}
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}
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cv::reprojectImageTo3D(input->value, output->value, Q_, true);
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output->id = input->id;
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output->data = input->data;
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return true;
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}
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@ -72,16 +72,12 @@ void RectifyProcessor::InitParams(
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in_right.cy, 0, 0, 1);
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cv::Mat D1(1, 5, CV_64F, in_left.coeffs);
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cv::Mat D2(1, 5, CV_64F, in_right.coeffs);
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/*
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cv::Mat R =
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(cv::Mat_<double>(3, 3) << ex_right_to_left.rotation[0][0],
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ex_right_to_left.rotation[0][1], ex_right_to_left.rotation[0][2],
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ex_right_to_left.rotation[1][0], ex_right_to_left.rotation[1][1],
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ex_right_to_left.rotation[1][2], ex_right_to_left.rotation[2][0],
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ex_right_to_left.rotation[2][1], ex_right_to_left.rotation[2][2]);
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*/
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cv::Mat R =
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(cv::Mat_<double>(3, 3) << 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0);
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cv::Mat T(3, 1, CV_64F, ex_right_to_left.translation);
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VLOG(2) << "InitParams size: " << size;
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