Merge branch 'develop' of http://gitlab.mynt.com/mynteye/mynt-eye-sdk-2 into develop

This commit is contained in:
TinyOh 2019-01-09 16:13:02 +08:00
commit 94bf528f8b
4 changed files with 117 additions and 7 deletions

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@ -94,6 +94,18 @@ if(OS_WIN)
) )
endif() endif()
# rpath
set(CMAKE_MACOSX_RPATH 1)
set(MYNTEYE_CMAKE_RPATH "")
if(WITH_OPENCV)
list(APPEND MYNTEYE_CMAKE_RPATH ${OpenCV_LIB_PATH})
endif()
if(MYNTEYE_CMAKE_RPATH)
message(STATUS "RPATH: ${MYNTEYE_CMAKE_RPATH}")
set(CMAKE_INSTALL_RPATH "${MYNTEYE_CMAKE_RPATH}")
endif()
# targets # targets
add_definitions(-DMYNTEYE_EXPORTS) add_definitions(-DMYNTEYE_EXPORTS)

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@ -41,6 +41,25 @@ if(${__index} GREATER -1)
set(WITH_OPENCV_WORLD TRUE) set(WITH_OPENCV_WORLD TRUE)
endif() endif()
if(NOT OpenCV_LIB_PATH)
list(LENGTH OpenCV_INCLUDE_DIRS __length)
if(${__length} GREATER 0)
list(GET OpenCV_INCLUDE_DIRS 0 __include_dir)
string(REGEX REPLACE "include.*$" "lib" __lib_dir "${__include_dir}")
find_library(__opencv_lib
NAMES opencv_core3 opencv_core opencv_world
PATHS "${__lib_dir}" "${__lib_dir}/x86_64-linux-gnu"
NO_DEFAULT_PATH)
#message(STATUS "__opencv_lib: ${__opencv_lib}")
if(__opencv_lib)
get_filename_component(OpenCV_LIB_PATH "${__opencv_lib}" DIRECTORY)
else()
set(OpenCV_LIB_PATH "${__lib_dir}")
endif()
#message(STATUS "OpenCV_LIB_PATH: ${OpenCV_LIB_PATH}")
endif()
endif()
if(MSVC OR MSYS OR MINGW) if(MSVC OR MSYS OR MINGW)
get_filename_component(OpenCV_LIB_SEARCH_PATH "${OpenCV_LIB_PATH}/../bin" ABSOLUTE) get_filename_component(OpenCV_LIB_SEARCH_PATH "${OpenCV_LIB_PATH}/../bin" ABSOLUTE)
else() else()

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@ -41,13 +41,23 @@ Object *DepthProcessor::OnCreateOutput() {
bool DepthProcessor::OnProcess( bool DepthProcessor::OnProcess(
Object *const in, Object *const out, Processor *const parent) { Object *const in, Object *const out, Processor *const parent) {
MYNTEYE_UNUSED(parent) MYNTEYE_UNUSED(parent)
// const ObjMat *input = Object::Cast<ObjMat>(in); const ObjMat *input = Object::Cast<ObjMat>(in);
// ObjMat *output = Object::Cast<ObjMat>(out); ObjMat *output = Object::Cast<ObjMat>(out);
// cv::Mat channels[3 /*input->value.channels()*/]; int rows = input->value.rows;
// cv::split(input->value, channels); int cols = input->value.cols;
// channels[2].convertTo(output->value, CV_16UC1); float T = 0.08;
// output->id = input->id; float f = 0.01;
// output->data = input->data; cv::Mat depth_mat = cv::Mat::zeros(rows, cols, CV_32F);
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
float disparity_value = input->value.at<float>(i, j);
float depth = T * f / disparity_value;
depth_mat.at<float>(i, j) = depth;
}
}
output->value = depth_mat;
output->id = input->id;
output->data = input->data;
return true; return true;
} }

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@ -14,6 +14,8 @@
#include "mynteye/api/processor/points_processor.h" #include "mynteye/api/processor/points_processor.h"
#include <utility> #include <utility>
#include <vector>
#include <limits>
#include <opencv2/calib3d/calib3d.hpp> #include <opencv2/calib3d/calib3d.hpp>
@ -21,6 +23,33 @@
MYNTEYE_BEGIN_NAMESPACE MYNTEYE_BEGIN_NAMESPACE
namespace {
// Encapsulate differences between processing float and uint16_t depths
template<typename T> struct DepthTraits {};
template<>
struct DepthTraits<uint16_t> {
static inline bool valid(uint16_t depth) { return depth != 0; }
static inline float toMeters(uint16_t depth) { return depth * 0.001f; } // originally mm
static inline uint16_t fromMeters(float depth) { return (depth * 1000.0f) + 0.5f; }
static inline void initializeBuffer(std::vector<uint8_t>& buffer) {} // Do nothing - already zero-filled
};
template<>
struct DepthTraits<float> {
static inline bool valid(float depth) { return std::isfinite(depth); }
static inline float toMeters(float depth) { return depth; }
static inline float fromMeters(float depth) { return depth; }
static inline void initializeBuffer(std::vector<uint8_t>& buffer) {
float* start = reinterpret_cast<float*>(&buffer[0]);
float* end = reinterpret_cast<float*>(&buffer[0] + buffer.size());
std::fill(start, end, std::numeric_limits<float>::quiet_NaN());
}
};
}; // namespace
const char PointsProcessor::NAME[] = "PointsProcessor"; const char PointsProcessor::NAME[] = "PointsProcessor";
PointsProcessor::PointsProcessor(std::int32_t proc_period) PointsProcessor::PointsProcessor(std::int32_t proc_period)
@ -42,6 +71,46 @@ Object *PointsProcessor::OnCreateOutput() {
bool PointsProcessor::OnProcess( bool PointsProcessor::OnProcess(
Object *const in, Object *const out, Processor *const parent) { Object *const in, Object *const out, Processor *const parent) {
MYNTEYE_UNUSED(parent)
float fx = 3.6797709792391299e+02;
float fy = 3.6808712539453859e+02;
float cx = 3.7414963027144353e+02;
float cy = 2.3125000326472903e+02;
// Use correct principal point from calibration
float center_x = cx;
float center_y = cy;
// Combine unit conversion (if necessary) with scaling by focal length for computing (X,Y)
double unit_scaling = DepthTraits<float>::toMeters(static_cast<float>(1));
float constant_x = unit_scaling / fx;
float constant_y = unit_scaling / fy;
// float bad_point = std::numeric_limits<float>::quiet_NaN();
const ObjMat *input = Object::Cast<ObjMat>(in);
ObjMat *output = Object::Cast<ObjMat>(out);
output->value.create(input->value.size(), CV_MAKETYPE(CV_32F, 3));
int height = static_cast<int>(output->value.rows);
int width = static_cast<int>(output->value.cols);
for (int v = 0; v < height; ++v) {
cv::Vec3f *dptr = output->value.ptr<cv::Vec3f>(v);
for (int u = 0; u < width; ++u) {
float depth = input->value.at<float>(v, u);
// Missing points denoted by NaNs
if (!DepthTraits<float>::valid(depth)) {
continue;
}
dptr[u][0] = (u - center_x) * depth * constant_x;
dptr[u][1] = (v - center_y) * depth * constant_y;
dptr[u][2] = DepthTraits<float>::toMeters(depth);
}
}
return true; return true;
} }