Add async callback for motion datas
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7e55f78418
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@ -139,9 +139,8 @@ void API::SetStreamCallback(const Stream &stream, stream_callback_t callback) {
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void API::SetMotionCallback(motion_callback_t callback) {
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void API::SetMotionCallback(motion_callback_t callback) {
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static auto callback_ = callback;
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static auto callback_ = callback;
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if (callback_) {
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if (callback_) {
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device_->SetMotionCallback([](const device::MotionData &data) {
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device_->SetMotionCallback(
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callback_({data.imu});
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[](const device::MotionData &data) { callback_({data.imu}); }, true);
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} /*, true*/);
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} else {
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} else {
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device_->SetMotionCallback(nullptr);
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device_->SetMotionCallback(nullptr);
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}
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}
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@ -295,7 +295,7 @@ void Device::SetMotionCallback(motion_callback_t callback, bool async) {
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if (callback) {
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if (callback) {
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if (async)
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if (async)
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motion_async_callback_ =
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motion_async_callback_ =
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std::make_shared<motion_async_callback_t>("motion", callback);
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std::make_shared<motion_async_callback_t>("motion", callback, true);
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} else {
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} else {
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motion_async_callback_ = nullptr;
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motion_async_callback_ = nullptr;
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}
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}
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@ -20,6 +20,7 @@
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#include <mutex>
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#include <mutex>
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#include <string>
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#include <string>
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#include <thread>
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#include <thread>
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#include <vector>
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#include "mynteye/mynteye.h"
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#include "mynteye/mynteye.h"
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@ -30,7 +31,7 @@ class AsyncCallback {
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public:
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public:
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using callback_t = std::function<void(Data data)>;
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using callback_t = std::function<void(Data data)>;
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AsyncCallback(std::string name, callback_t callback);
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AsyncCallback(std::string name, callback_t callback, bool concat = false);
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~AsyncCallback();
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~AsyncCallback();
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void PushData(Data data);
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void PushData(Data data);
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@ -48,8 +49,9 @@ class AsyncCallback {
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bool running_;
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bool running_;
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std::thread thread_;
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std::thread thread_;
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Data data_;
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std::uint32_t count_;
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std::uint32_t count_;
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bool concat_;
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std::vector<Data> datas_;
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};
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};
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MYNTEYE_END_NAMESPACE
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MYNTEYE_END_NAMESPACE
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@ -23,8 +23,12 @@
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MYNTEYE_BEGIN_NAMESPACE
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MYNTEYE_BEGIN_NAMESPACE
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template <class Data>
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template <class Data>
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AsyncCallback<Data>::AsyncCallback(std::string name, callback_t callback)
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AsyncCallback<Data>::AsyncCallback(
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: name_(std::move(name)), callback_(std::move(callback)), count_(0) {
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std::string name, callback_t callback, bool concat)
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: name_(std::move(name)),
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callback_(std::move(callback)),
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count_(0),
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concat_(concat) {
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VLOG(2) << __func__;
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VLOG(2) << __func__;
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running_ = true;
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running_ = true;
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thread_ = std::thread(&AsyncCallback<Data>::Run, this);
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thread_ = std::thread(&AsyncCallback<Data>::Run, this);
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@ -47,7 +51,10 @@ AsyncCallback<Data>::~AsyncCallback() {
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template <class Data>
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template <class Data>
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void AsyncCallback<Data>::PushData(Data data) {
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void AsyncCallback<Data>::PushData(Data data) {
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std::lock_guard<std::mutex> _(mtx_);
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std::lock_guard<std::mutex> _(mtx_);
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data_ = data;
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if (!concat_) {
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datas_.clear();
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}
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datas_.push_back(data);
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++count_;
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++count_;
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cv_.notify_one();
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cv_.notify_one();
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}
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}
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@ -62,13 +69,18 @@ void AsyncCallback<Data>::Run() {
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if (!running_)
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if (!running_)
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break;
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break;
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if (callback_)
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if (callback_) {
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callback_(data_);
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for (auto &&data : datas_) {
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callback_(data);
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}
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}
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if (VLOG_IS_ON(2) && count_ > 1) {
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if (VLOG_IS_ON(2) && count_ > datas_.size()) {
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VLOG(2) << "AsyncCallback(" << name_ << ") dropped " << (count_ - 1);
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VLOG(2) << "AsyncCallback(" << name_ << ") dropped "
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<< (count_ - datas_.size());
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}
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}
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count_ = 0;
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count_ = 0;
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datas_.clear();
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}
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}
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VLOG(2) << "AsyncCallback(" << name_ << ") thread end";
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VLOG(2) << "AsyncCallback(" << name_ << ") thread end";
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}
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}
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