.. _vs2017: How to use SDK with Visual Studio 2017 ====================================== This tutorial will create a project with Visual Studio 2017 to start using SDK. You could find the project demo in ``/platforms/projects/vs2017`` directory. Preparation ------------ - Windows: install the win pack of SDK Create Project -------------- Open Visual Studio 2017, then ``File > New > Project`` , .. image:: ../../../images/project/vs2017/1_new_pro.png Select “Windows Console Application”, set the project’s name and location, click “OK”, .. image:: ../../../images/project/vs2017/2_new_pro.png Finally, you will see the new project like this, .. image:: ../../../images/project/vs2017/3_new_pro.png Config Properties ------------------ Right click the project, and open its ``Properties`` window, .. image:: ../../../images/project/vs2017/4_config.png Change ``Configuration`` to ``All Configurations`` , then add the following paths to ``Additional Include Directories`` , .. code:: bash $(MYNTEYES_SDK_ROOT)\include $(MYNTEYES_SDK_ROOT)\3rdparty\opencv\build\include .. image:: ../../../images/project/vs2017/5_config_include.png Add the following definitions to ``Preprocessor Definitions`` , .. code:: bash $(MYNTEYES_SDK_ROOT)\lib $(MYNTEYES_SDK_ROOT)\3rdparty\opencv\build\x64\vc15\lib .. image:: ../../../images/project/vs2017/6_config_lib_dir.png Add the following paths to ``Additional Dependencies`` , .. code:: bash mynteye.lib opencv_world343.lib .. image:: ../../../images/project/vs2017/7_config_lib.png If want to use debug mode, could change ``Configuration`` to ``Debug`` and add following debug libs: .. code:: bash mynteyed.lib opencv_world343d.lib .. image:: ../../../images/project/vs2017/8_config_debug_lib.png Start using SDK --------------- Include the headers of SDK and start using its APIs, .. image:: ../../../images/project/vs2017/9_run_x64.png Select ``Release x64`` or ``Debug x64`` to run the project. .. image:: ../../../images/project/vs2017/10_path.png