311 lines
10 KiB
C++
311 lines
10 KiB
C++
// Ceres Solver - A fast non-linear least squares minimizer
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// Copyright 2015 Google Inc. All rights reserved.
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// http://ceres-solver.org/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors may be
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// used to endorse or promote products derived from this software without
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// specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: jorg@google.com (Jorg Brown)
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//
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// This is an implementation designed to match the anticipated future TR2
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// implementation of the scoped_ptr class, and its closely-related brethren,
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// scoped_array, scoped_ptr_malloc, and make_scoped_ptr.
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#ifndef CERES_PUBLIC_INTERNAL_SCOPED_PTR_H_
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#define CERES_PUBLIC_INTERNAL_SCOPED_PTR_H_
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#include <assert.h>
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#include <stdlib.h>
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#include <cstddef>
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#include <algorithm>
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namespace ceres {
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namespace internal {
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template <class C> class scoped_ptr;
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template <class C, class Free> class scoped_ptr_malloc;
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template <class C> class scoped_array;
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template <class C>
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scoped_ptr<C> make_scoped_ptr(C *);
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// A scoped_ptr<T> is like a T*, except that the destructor of
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// scoped_ptr<T> automatically deletes the pointer it holds (if
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// any). That is, scoped_ptr<T> owns the T object that it points
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// to. Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to
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// a T object. Also like T*, scoped_ptr<T> is thread-compatible, and
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// once you dereference it, you get the threadsafety guarantees of T.
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//
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// The size of a scoped_ptr is small: sizeof(scoped_ptr<C>) == sizeof(C*)
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template <class C>
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class scoped_ptr {
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public:
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// The element type
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typedef C element_type;
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// Constructor. Defaults to intializing with NULL.
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// There is no way to create an uninitialized scoped_ptr.
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// The input parameter must be allocated with new.
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explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
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// Destructor. If there is a C object, delete it.
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// We don't need to test ptr_ == NULL because C++ does that for us.
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~scoped_ptr() {
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enum { type_must_be_complete = sizeof(C) };
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delete ptr_;
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}
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// Reset. Deletes the current owned object, if any.
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// Then takes ownership of a new object, if given.
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// this->reset(this->get()) works.
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void reset(C* p = NULL) {
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if (p != ptr_) {
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enum { type_must_be_complete = sizeof(C) };
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delete ptr_;
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ptr_ = p;
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}
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}
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// Accessors to get the owned object.
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// operator* and operator-> will assert() if there is no current object.
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C& operator*() const {
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assert(ptr_ != NULL);
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return *ptr_;
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}
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C* operator->() const {
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assert(ptr_ != NULL);
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return ptr_;
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}
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C* get() const { return ptr_; }
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// Comparison operators.
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// These return whether a scoped_ptr and a raw pointer refer to
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// the same object, not just to two different but equal objects.
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bool operator==(const C* p) const { return ptr_ == p; }
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bool operator!=(const C* p) const { return ptr_ != p; }
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// Swap two scoped pointers.
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void swap(scoped_ptr& p2) {
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C* tmp = ptr_;
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ptr_ = p2.ptr_;
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p2.ptr_ = tmp;
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}
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// Release a pointer.
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// The return value is the current pointer held by this object.
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// If this object holds a NULL pointer, the return value is NULL.
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// After this operation, this object will hold a NULL pointer,
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// and will not own the object any more.
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C* release() {
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C* retVal = ptr_;
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ptr_ = NULL;
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return retVal;
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}
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private:
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C* ptr_;
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// google3 friend class that can access copy ctor (although if it actually
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// calls a copy ctor, there will be a problem) see below
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friend scoped_ptr<C> make_scoped_ptr<C>(C *p);
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// Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
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// make sense, and if C2 == C, it still doesn't make sense because you should
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// never have the same object owned by two different scoped_ptrs.
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template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
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template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
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// Disallow evil constructors
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scoped_ptr(const scoped_ptr&);
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void operator=(const scoped_ptr&);
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};
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// Free functions
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template <class C>
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inline void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
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p1.swap(p2);
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}
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template <class C>
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inline bool operator==(const C* p1, const scoped_ptr<C>& p2) {
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return p1 == p2.get();
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}
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template <class C>
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inline bool operator==(const C* p1, const scoped_ptr<const C>& p2) {
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return p1 == p2.get();
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}
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template <class C>
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inline bool operator!=(const C* p1, const scoped_ptr<C>& p2) {
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return p1 != p2.get();
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}
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template <class C>
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inline bool operator!=(const C* p1, const scoped_ptr<const C>& p2) {
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return p1 != p2.get();
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}
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template <class C>
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scoped_ptr<C> make_scoped_ptr(C *p) {
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// This does nothing but to return a scoped_ptr of the type that the passed
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// pointer is of. (This eliminates the need to specify the name of T when
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// making a scoped_ptr that is used anonymously/temporarily.) From an
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// access control point of view, we construct an unnamed scoped_ptr here
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// which we return and thus copy-construct. Hence, we need to have access
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// to scoped_ptr::scoped_ptr(scoped_ptr const &). However, it is guaranteed
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// that we never actually call the copy constructor, which is a good thing
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// as we would call the temporary's object destructor (and thus delete p)
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// if we actually did copy some object, here.
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return scoped_ptr<C>(p);
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}
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// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
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// with new [] and the destructor deletes objects with delete [].
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//
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// As with scoped_ptr<C>, a scoped_array<C> either points to an object
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// or is NULL. A scoped_array<C> owns the object that it points to.
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// scoped_array<T> is thread-compatible, and once you index into it,
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// the returned objects have only the threadsafety guarantees of T.
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//
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// Size: sizeof(scoped_array<C>) == sizeof(C*)
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template <class C>
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class scoped_array {
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public:
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// The element type
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typedef C element_type;
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// Constructor. Defaults to intializing with NULL.
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// There is no way to create an uninitialized scoped_array.
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// The input parameter must be allocated with new [].
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explicit scoped_array(C* p = NULL) : array_(p) { }
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// Destructor. If there is a C object, delete it.
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// We don't need to test ptr_ == NULL because C++ does that for us.
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~scoped_array() {
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enum { type_must_be_complete = sizeof(C) };
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delete[] array_;
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}
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// Reset. Deletes the current owned object, if any.
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// Then takes ownership of a new object, if given.
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// this->reset(this->get()) works.
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void reset(C* p = NULL) {
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if (p != array_) {
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enum { type_must_be_complete = sizeof(C) };
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delete[] array_;
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array_ = p;
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}
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}
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// Get one element of the current object.
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// Will assert() if there is no current object, or index i is negative.
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C& operator[](std::ptrdiff_t i) const {
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assert(i >= 0);
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assert(array_ != NULL);
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return array_[i];
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}
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// Get a pointer to the zeroth element of the current object.
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// If there is no current object, return NULL.
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C* get() const {
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return array_;
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}
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// Comparison operators.
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// These return whether a scoped_array and a raw pointer refer to
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// the same array, not just to two different but equal arrays.
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bool operator==(const C* p) const { return array_ == p; }
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bool operator!=(const C* p) const { return array_ != p; }
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// Swap two scoped arrays.
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void swap(scoped_array& p2) {
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C* tmp = array_;
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array_ = p2.array_;
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p2.array_ = tmp;
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}
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// Release an array.
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// The return value is the current pointer held by this object.
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// If this object holds a NULL pointer, the return value is NULL.
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// After this operation, this object will hold a NULL pointer,
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// and will not own the object any more.
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C* release() {
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C* retVal = array_;
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array_ = NULL;
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return retVal;
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}
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private:
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C* array_;
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// Forbid comparison of different scoped_array types.
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template <class C2> bool operator==(scoped_array<C2> const& p2) const;
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template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
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// Disallow evil constructors
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scoped_array(const scoped_array&);
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void operator=(const scoped_array&);
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};
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// Free functions
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template <class C>
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inline void swap(scoped_array<C>& p1, scoped_array<C>& p2) {
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p1.swap(p2);
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}
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template <class C>
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inline bool operator==(const C* p1, const scoped_array<C>& p2) {
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return p1 == p2.get();
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}
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template <class C>
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inline bool operator==(const C* p1, const scoped_array<const C>& p2) {
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return p1 == p2.get();
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}
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template <class C>
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inline bool operator!=(const C* p1, const scoped_array<C>& p2) {
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return p1 != p2.get();
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}
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template <class C>
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inline bool operator!=(const C* p1, const scoped_array<const C>& p2) {
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return p1 != p2.get();
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}
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// This class wraps the c library function free() in a class that can be
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// passed as a template argument to scoped_ptr_malloc below.
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class ScopedPtrMallocFree {
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public:
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inline void operator()(void* x) const {
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free(x);
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}
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};
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} // namespace internal
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} // namespace ceres
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#endif // CERES_PUBLIC_INTERNAL_SCOPED_PTR_H_
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