build: add VS2010 build files to use GStreamer SDK
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26
vs2010/gst-plugins-vision.sln
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26
vs2010/gst-plugins-vision.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "niimaq", "niimaq\niimaq.vcxproj", "{C617FD30-1297-417A-99F0-4F45B48EA8DF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "videoadjust", "videoadjust\videoadjust.vcxproj", "{B77B6B47-9CB4-4A0B-B76F-877E57F90ADD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C617FD30-1297-417A-99F0-4F45B48EA8DF}.Debug|Win32.ActiveCfg = Debug|Win32
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{C617FD30-1297-417A-99F0-4F45B48EA8DF}.Debug|Win32.Build.0 = Debug|Win32
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{C617FD30-1297-417A-99F0-4F45B48EA8DF}.Release|Win32.ActiveCfg = Release|Win32
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{C617FD30-1297-417A-99F0-4F45B48EA8DF}.Release|Win32.Build.0 = Release|Win32
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{B77B6B47-9CB4-4A0B-B76F-877E57F90ADD}.Debug|Win32.ActiveCfg = Debug|Win32
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{B77B6B47-9CB4-4A0B-B76F-877E57F90ADD}.Debug|Win32.Build.0 = Debug|Win32
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{B77B6B47-9CB4-4A0B-B76F-877E57F90ADD}.Release|Win32.ActiveCfg = Release|Win32
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{B77B6B47-9CB4-4A0B-B76F-877E57F90ADD}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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