correct for both 4 bytes per pixel and 2 bytes
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@ -126,7 +126,7 @@ fn main() -> anyhow::Result<()> {
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};
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let g = frame[i * 2];
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let b = frame[i * 2 + 1];
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let out_i = (y + x * HEIGHT) * 2;
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let out_i = ((HEIGHT - 1 - y) + (WIDTH - 1 - x) * HEIGHT) * 4;
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swapped[out_i..out_i + 4].copy_from_slice(&[0, r, g, b]);
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}
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}
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