add hsv to rgb, not better looking
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831322e44a
commit
ca742aa204
7
Cargo.lock
generated
7
Cargo.lock
generated
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@ -2979,6 +2979,12 @@ version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "216080ab382b992234dda86873c18d4c48358f5cfcb70fd693d7f6f2131b628b"
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[[package]]
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name = "rgb_hsv"
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version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "fec0123e8720dcbc31a22f3ecb7dc5cb41f4b73e361eca37d4acf0b04f572589"
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[[package]]
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name = "rustc-demangle"
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version = "0.1.23"
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@ -3366,6 +3372,7 @@ dependencies = [
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"pcap-parser",
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"png",
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"pyo3",
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"rgb_hsv",
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"serde",
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"tokio",
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"tracing-subscriber",
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@ -19,6 +19,7 @@ pcap = { version = "1.2.0", features = ["capture-stream"] }
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pcap-parser = { version = "0.14.1", features = ["data"] }
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png = "0.17.10"
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pyo3 = { version = "0.20.0", "features" = ["extension-module"] }
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rgb_hsv = "1.0.1"
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serde = { version = "1.0.193", features = ["derive", "serde_derive", "alloc"] }
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tokio = { version = "1.36.0", features = ["full"] }
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tracing-subscriber = "0.3.18"
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@ -26,6 +26,18 @@ fn pixel_to_celcius(x: u16) -> u16 {
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(t * 256.0) as u16
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}
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/// https://en.wikipedia.org/wiki/HSL_and_HSV
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/// convert to the expected dynamic range first. We insert values in [0..256)
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/// h in [0, 360] degrees
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/// s in [0, 1]
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/// v in [0, 1]
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fn once_upon_a_time_hsv2rgb(h: u8, s: u8, v: u8) -> (u8, u8, u8) {
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let h = (h as f64) / 256.0 * 360.0;
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let s = (s as f64) / 256.0;
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let v = (v as f64) / 256.0;
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(0, 0, 0)
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}
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fn main() -> anyhow::Result<()> {
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let args = Args::parse();
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dotenv().ok();
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@ -121,12 +133,13 @@ fn main() -> anyhow::Result<()> {
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let cutoff = args.red_cutoff.unwrap();
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let (r, g, b) = if pixel > (256.0 * cutoff) as u16 {
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let p = pixel - (256.0 * cutoff) as u16;
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let p = (p / 256).max(127);
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((128 + p) as u8, 0, 0)
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let (r, g, b) = rgb_hsv::hsv_to_rgb((0.0, p as f32, 0.0));
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(r as u8, g as u8, b as u8)
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} else {
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let g = frame[i * 2];
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let b = frame[i * 2 + 1];
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(0, g, b)
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let h = frame[i * 2] as f32;
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let v = frame[i * 2 + 1] as f32;
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let (r, g, b) = rgb_hsv::hsv_to_rgb((h, 0.0, v));
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(r as u8, g as u8, b as u8)
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};
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let out_i = ((HEIGHT - 1 - y) + (WIDTH - 1 - x) * HEIGHT) * 4;
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swapped[out_i..out_i + 4].copy_from_slice(&[0, r, g, b]);
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