Add pingpong mode with speed, time, and randomness settings
- Add pingpong oscillation mode that alternates motor direction - Settings: base speed (10-100%), time before return (0.5-10s) - Randomness controls for both speed (0-50%) and time (0-50%) - Web UI with sliders and start/stop buttons - API endpoints: /pingpong/start and /pingpong/stop - Real-time status polling shows pingpong active state
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@@ -14,20 +14,21 @@ const char index_html[] PROGMEM = R"rawliteral(
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<title>Motor Control</title>
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<style>
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* { box-sizing: border-box; }
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body {
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font-family: Arial, sans-serif;
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background: #1a1a2e;
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color: #eee;
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margin: 0;
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body {
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font-family: Arial, sans-serif;
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background: #1a1a2e;
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color: #eee;
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margin: 0;
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padding: 20px;
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min-height: 100vh;
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}
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.container {
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max-width: 400px;
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margin: 0 auto;
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.container {
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max-width: 400px;
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margin: 0 auto;
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text-align: center;
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}
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h1 { color: #00d9ff; margin-bottom: 30px; }
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h2 { color: #00d9ff; margin: 20px 0 15px 0; font-size: 20px; }
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.status {
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background: #16213e;
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padding: 15px;
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@@ -66,10 +67,10 @@ const char index_html[] PROGMEM = R"rawliteral(
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display: none;
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}
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.stall-warning.active { display: block; }
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.slider-container {
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background: #16213e;
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padding: 20px;
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border-radius: 10px;
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.slider-container {
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background: #16213e;
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padding: 20px;
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border-radius: 10px;
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margin-bottom: 20px;
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}
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.slider {
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@@ -88,9 +89,9 @@ const char index_html[] PROGMEM = R"rawliteral(
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border-radius: 50%;
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cursor: pointer;
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}
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.buttons {
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display: flex;
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gap: 10px;
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.buttons {
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display: flex;
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gap: 10px;
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justify-content: center;
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flex-wrap: wrap;
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}
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@@ -108,11 +109,69 @@ const char index_html[] PROGMEM = R"rawliteral(
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.btn-reverse { background: #ff5252; color: white; }
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.btn-stop { background: #ff9100; color: white; flex-basis: 100%; }
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.btn:hover { filter: brightness(1.1); }
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.speed-value {
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font-size: 48px;
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color: #00d9ff;
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.speed-value {
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font-size: 48px;
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color: #00d9ff;
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margin: 10px 0;
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}
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.section-divider {
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border-top: 2px solid #0f3460;
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margin: 30px 0;
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}
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.pingpong-section {
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background: #16213e;
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padding: 20px;
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border-radius: 10px;
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margin-bottom: 20px;
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}
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.pingpong-status {
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padding: 10px;
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border-radius: 5px;
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margin-bottom: 15px;
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font-weight: bold;
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}
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.pingpong-status.active {
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background: #00c853;
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color: white;
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}
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.pingpong-status.inactive {
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background: #444;
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color: #aaa;
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}
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.setting-row {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 10px;
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}
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.setting-row label {
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text-align: left;
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flex: 1;
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}
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.setting-row .value {
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color: #00d9ff;
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font-weight: bold;
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min-width: 60px;
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}
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.setting-slider {
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width: 100%;
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height: 20px;
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-webkit-appearance: none;
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background: #0f3460;
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border-radius: 10px;
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outline: none;
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margin-top: 5px;
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}
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.setting-slider::-webkit-slider-thumb {
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-webkit-appearance: none;
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width: 25px;
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height: 25px;
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background: #00d9ff;
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border-radius: 50%;
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cursor: pointer;
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}
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.btn-pingpong-start { background: #9c27b0; color: white; }
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.btn-pingpong-stop { background: #607d8b; color: white; }
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</style>
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</head>
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<body>
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@@ -149,6 +208,43 @@ const char index_html[] PROGMEM = R"rawliteral(
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<button class="btn btn-reverse" onclick="setDir(-1)">REVERSE</button>
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<button class="btn btn-stop" onclick="stopMotor()">STOP</button>
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</div>
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<div class="section-divider"></div>
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<h2>🏓 Pingpong Mode</h2>
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<div class="pingpong-section">
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<div class="pingpong-status inactive" id="pingpongStatus">INACTIVE</div>
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<div class="setting-row">
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<label>Speed</label>
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<span class="value"><span id="ppSpeedVal">50</span>%</span>
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</div>
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<input type="range" class="setting-slider" id="ppSpeed" min="10" max="100" value="50">
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<div class="setting-row" style="margin-top:15px;">
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<label>Time before return</label>
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<span class="value"><span id="ppTimeVal">2.0</span>s</span>
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</div>
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<input type="range" class="setting-slider" id="ppTime" min="500" max="10000" value="2000" step="100">
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<div class="setting-row" style="margin-top:15px;">
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<label>Speed randomness</label>
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<span class="value"><span id="ppSpeedRandVal">0</span>%</span>
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</div>
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<input type="range" class="setting-slider" id="ppSpeedRand" min="0" max="50" value="0">
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<div class="setting-row" style="margin-top:15px;">
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<label>Time randomness</label>
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<span class="value"><span id="ppTimeRandVal">0</span>%</span>
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</div>
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<input type="range" class="setting-slider" id="ppTimeRand" min="0" max="50" value="0">
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</div>
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<div class="buttons">
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<button class="btn btn-pingpong-start" onclick="startPingpong()">START PINGPONG</button>
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<button class="btn btn-pingpong-stop" onclick="stopPingpong()">STOP PINGPONG</button>
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</div>
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</div>
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<script>
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@@ -157,6 +253,17 @@ const char index_html[] PROGMEM = R"rawliteral(
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const dirStatus = document.getElementById('dirStatus');
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let currentDir = 0;
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// Pingpong controls
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const ppSpeed = document.getElementById('ppSpeed');
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const ppTime = document.getElementById('ppTime');
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const ppSpeedRand = document.getElementById('ppSpeedRand');
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const ppTimeRand = document.getElementById('ppTimeRand');
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const ppSpeedVal = document.getElementById('ppSpeedVal');
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const ppTimeVal = document.getElementById('ppTimeVal');
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const ppSpeedRandVal = document.getElementById('ppSpeedRandVal');
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const ppTimeRandVal = document.getElementById('ppTimeRandVal');
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const ppStatus = document.getElementById('pingpongStatus');
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slider.oninput = function() {
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speedVal.textContent = this.value;
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};
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@@ -167,6 +274,12 @@ const char index_html[] PROGMEM = R"rawliteral(
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.then(console.log);
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};
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// Pingpong slider handlers
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ppSpeed.oninput = function() { ppSpeedVal.textContent = this.value; };
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ppTime.oninput = function() { ppTimeVal.textContent = (this.value / 1000).toFixed(1); };
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ppSpeedRand.oninput = function() { ppSpeedRandVal.textContent = this.value; };
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ppTimeRand.oninput = function() { ppTimeRandVal.textContent = this.value; };
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function setDir(dir) {
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currentDir = dir;
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fetch('/direction?value=' + dir)
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@@ -183,6 +296,24 @@ const char index_html[] PROGMEM = R"rawliteral(
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.then(() => updateStatus());
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}
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function startPingpong() {
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const params = new URLSearchParams({
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speed: ppSpeed.value,
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time: ppTime.value,
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speedRand: ppSpeedRand.value,
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timeRand: ppTimeRand.value
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});
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fetch('/pingpong/start?' + params)
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.then(r => r.text())
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.then(console.log);
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}
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function stopPingpong() {
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fetch('/pingpong/stop')
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.then(r => r.text())
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.then(console.log);
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}
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function updateStatus() {
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if (currentDir > 0) dirStatus.textContent = 'FORWARD';
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else if (currentDir < 0) dirStatus.textContent = 'REVERSE';
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@@ -210,6 +341,26 @@ const char index_html[] PROGMEM = R"rawliteral(
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} else {
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stallWarning.classList.remove('active');
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}
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// Update pingpong status
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if (data.pingpong) {
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ppStatus.textContent = 'ACTIVE';
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ppStatus.classList.remove('inactive');
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ppStatus.classList.add('active');
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// Update sliders to match current settings
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ppSpeed.value = data.ppSpeed;
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ppSpeedVal.textContent = data.ppSpeed;
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ppTime.value = data.ppTime;
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ppTimeVal.textContent = (data.ppTime / 1000).toFixed(1);
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ppSpeedRand.value = data.ppSpeedRand;
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ppSpeedRandVal.textContent = data.ppSpeedRand;
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ppTimeRand.value = data.ppTimeRand;
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ppTimeRandVal.textContent = data.ppTimeRand;
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} else {
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ppStatus.textContent = 'INACTIVE';
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ppStatus.classList.remove('active');
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ppStatus.classList.add('inactive');
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}
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});
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}
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@@ -255,16 +406,51 @@ void handleStatus() {
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",\"direction\":" + String(motor.getDirection()) +
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",\"currentR\":" + String(motor.getCurrentRight(), 2) +
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",\"currentL\":" + String(motor.getCurrentLeft(), 2) +
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",\"stalled\":" + (motor.isStalled() ? "true" : "false") + "}";
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",\"stalled\":" + (motor.isStalled() ? "true" : "false") +
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",\"pingpong\":" + (motor.isPingpongActive() ? "true" : "false") +
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",\"ppSpeed\":" + String(motor.getPingpongSpeed()) +
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",\"ppTime\":" + String(motor.getPingpongTime()) +
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",\"ppSpeedRand\":" + String(motor.getPingpongSpeedRandom()) +
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",\"ppTimeRand\":" + String(motor.getPingpongTimeRandom()) + "}";
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server.send(200, "application/json", json);
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}
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void handlePingpongStart() {
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int speed = 50;
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int time = 2000;
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int speedRand = 0;
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int timeRand = 0;
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if (server.hasArg("speed")) {
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speed = server.arg("speed").toInt();
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}
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if (server.hasArg("time")) {
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time = server.arg("time").toInt();
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}
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if (server.hasArg("speedRand")) {
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speedRand = server.arg("speedRand").toInt();
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}
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if (server.hasArg("timeRand")) {
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timeRand = server.arg("timeRand").toInt();
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}
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motor.startPingpong(speed, time, speedRand, timeRand);
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server.send(200, "text/plain", "OK");
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}
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void handlePingpongStop() {
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motor.stopPingpong();
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server.send(200, "text/plain", "OK");
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}
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void setupWebServer() {
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server.on("/", handleRoot);
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server.on("/speed", handleSpeed);
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server.on("/direction", handleDirection);
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server.on("/stop", handleStop);
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server.on("/status", handleStatus);
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server.on("/pingpong/start", handlePingpongStart);
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server.on("/pingpong/stop", handlePingpongStop);
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server.begin();
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Serial.println("Web server started on port 80");
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