videolevels: skip LUT calculation if in passthrough mode

This commit is contained in:
Joshua M. Doe 2017-09-25 15:02:16 -04:00
parent 741f91f488
commit 034971d860

View File

@ -602,6 +602,7 @@ gst_videolevels_calculate_lut_uint16_to_uint8 (GstVideoLevels * videolevels,
gst_videolevels_check_passthrough (videolevels); gst_videolevels_check_passthrough (videolevels);
if (!videolevels->passthrough) {
low_in = videolevels->lower_input; low_in = videolevels->lower_input;
high_in = videolevels->upper_input; high_in = videolevels->upper_input;
@ -624,6 +625,7 @@ gst_videolevels_calculate_lut_uint16_to_uint8 (GstVideoLevels * videolevels,
else else
g_assert_not_reached (); g_assert_not_reached ();
} }
}
/** /**
* gst_videolevels_calculate_lut * gst_videolevels_calculate_lut
@ -802,6 +804,8 @@ gst_videolevels_check_passthrough (GstVideoLevels * levels)
passthrough = FALSE; passthrough = FALSE;
} }
if (passthrough != levels->passthrough) { if (passthrough != levels->passthrough) {
GST_DEBUG_OBJECT (levels, "Passthrough mode: %s",
passthrough ? "ENABLED" : "DISABLED");
levels->passthrough = passthrough; levels->passthrough = passthrough;
gst_base_transform_set_passthrough (GST_BASE_TRANSFORM (levels), gst_base_transform_set_passthrough (GST_BASE_TRANSFORM (levels),
levels->passthrough); levels->passthrough);