Update sample projects to cmake
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@@ -6,6 +6,10 @@
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// ****************************************************************************
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#include "main.h"
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#include "game.h" // game engine
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#include "levels.h" // game levels
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#include <string.h>
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#include "pico/printf.h"
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u8 Text[TEXTMAX*2]; // 2 rows of text (2nd row is empty, it is used to center line vertically)
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u8 TextCol[TEXTMAX*2*8] __attribute__ ((aligned(4))); // text color gradient
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