Add header for SDK 2.1.1 support
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@@ -10,6 +10,7 @@
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#include "levels.h" // game levels
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#include <string.h>
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#include "pico/printf.h"
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#include <hardware/clocks.h>
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u8 Text[TEXTMAX*2]; // 2 rows of text (2nd row is empty, it is used to center line vertically)
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u8 TextCol[TEXTMAX*2*8] __attribute__ ((aligned(4))); // text color gradient
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