Refactoring library files to remove dependency on include.h.
This commit is contained in:
@@ -1,65 +0,0 @@
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# make clean ... clean
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# make all ... compile
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##############################################################################
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# Input files
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# ASM source files
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ASRC +=
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# C source files
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CSRC +=
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# C++ source files
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SRC += src/main.cpp
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##############################################################################
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# Configuration
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# defines
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DEFINE += -DCFG_TUSB_DEBUG=0
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DEFINE += -DCFG_TUSB_MCU=OPT_MCU_RP2040
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DEFINE += -DCFG_TUSB_OS=OPT_OS_PICO
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DEFINE += -DPICO_BIT_OPS_PICO=1
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DEFINE += -DPICO_BOARD=\"pico\"
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DEFINE += -DPICO_BUILD=1
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DEFINE += -DPICO_CMAKE_BUILD_TYPE=\"Release\"
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DEFINE += -DPICO_COPY_TO_RAM=0
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DEFINE += -DPICO_CXX_ENABLE_EXCEPTIONS=0
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DEFINE += -DPICO_DIVIDER_HARDWARE=1
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DEFINE += -DPICO_DOUBLE_PICO=1
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DEFINE += -DPICO_FLOAT_PICO=1
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DEFINE += -DPICO_INT64_OPS_PICO=1
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DEFINE += -DPICO_MEM_OPS_PICO=1
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DEFINE += -DPICO_NO_FLASH=0
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DEFINE += -DPICO_NO_HARDWARE=0
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DEFINE += -DPICO_ON_DEVICE=1
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DEFINE += -DPICO_PRINTF_PICO=1
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DEFINE += -DPICO_PROGRAM_URL=\"https://github.com/raspberrypi/pico-examples\"
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DEFINE += -DPICO_TARGET_NAME=\"pico\"
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DEFINE += -DPICO_USE_BLOCKED_RAM=0
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DEFINE += -DNDEBUG
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# stdio output (select one option)
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#DEFINE += -DPICO_STDIO_UART=1
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#DEFINE += -DPICO_STDIO_SEMIHOSTING=1
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#DEFINE += -DPICO_STDIO_USB=1
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# How to connect UART to Pico:
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# +---USB---+
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# <-- UART0_TX GP0 |.1 40.|VBUS --- +5V power output to USB device
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# --> UART0_RX GP1 |.2 39.|VSYS ---|<|--- +5V power input
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# --- GND |.3 38.| GND K diode A
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# GP2 |.4 37.| 3V3_EN
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# GP3 |.5 36.| 3V3_OUT
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# ......
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#
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# USB/UART adaptor PL2303TA:
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# red ......... +5V VSYS (39)
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# black ....... GND (3)
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# white RxD ... UART0_TX GP0 (1)
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# green TxD ... UART0_RX GP1 (2)
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# Setup: 115200 Baud
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include ../Makefile.inc
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@@ -1,15 +0,0 @@
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// ****************************************************************************
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//
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// Common definitions
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//
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// ****************************************************************************
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// ----------------------------------------------------------------------------
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// Includes
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// ----------------------------------------------------------------------------
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#include "../../../global.h" // global common definitions
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// main
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#include "main.h" // main code
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@@ -5,7 +5,8 @@
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//
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// ****************************************************************************
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#include "include.h"
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#include "picovga.h"
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// Draw box
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ALIGNED u8 Box[512*400];
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@@ -1,11 +0,0 @@
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// ****************************************************************************
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//
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// Main code
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//
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// ****************************************************************************
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#ifndef _MAIN_H
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#define _MAIN_H
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#endif // _MAIN_H
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281
global.h
281
global.h
@@ -1,281 +0,0 @@
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// ****************************************************************************
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//
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// Global common definitions
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//
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// ****************************************************************************
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// ----------------------------------------------------------------------------
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// Base data types
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// ----------------------------------------------------------------------------
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typedef signed char s8;
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typedef unsigned char u8;
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typedef signed short s16;
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typedef unsigned short u16;
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typedef signed long int s32;
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typedef unsigned long int u32;
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typedef signed long long int s64;
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typedef unsigned long long int u64;
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typedef unsigned int uint;
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typedef unsigned char Bool;
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#define True 1
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#define False 0
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// NULL
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void*)0)
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#endif
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#endif
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// I/O port prefix
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#define __IO volatile
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// request to use inline
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#define INLINE __attribute__((always_inline)) inline
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// avoid to use inline
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#define NOINLINE __attribute__((noinline))
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// weak function
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#define WEAK __attribute__((weak))
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// align array to 4-bytes
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#define ALIGNED __attribute__((aligned(4)))
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#define LED_PIN 25
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// ----------------------------------------------------------------------------
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// Constants
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// ----------------------------------------------------------------------------
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#define B0 (1<<0)
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#define B1 (1<<1)
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#define B2 (1<<2)
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#define B3 (1<<3)
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#define B4 (1<<4)
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#define B5 (1<<5)
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#define B6 (1<<6)
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#define B7 (1<<7)
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#define B8 (1U<<8)
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#define B9 (1U<<9)
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#define B10 (1U<<10)
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#define B11 (1U<<11)
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#define B12 (1U<<12)
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#define B13 (1U<<13)
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#define B14 (1U<<14)
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#define B15 (1U<<15)
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#define B16 (1UL<<16)
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#define B17 (1UL<<17)
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#define B18 (1UL<<18)
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#define B19 (1UL<<19)
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#define B20 (1UL<<20)
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#define B21 (1UL<<21)
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#define B22 (1UL<<22)
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#define B23 (1UL<<23)
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#define B24 (1UL<<24)
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#define B25 (1UL<<25)
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#define B26 (1UL<<26)
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#define B27 (1UL<<27)
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#define B28 (1UL<<28)
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#define B29 (1UL<<29)
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#define B30 (1UL<<30)
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#define B31 (1UL<<31)
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#define BIT(pos) (1UL<<(pos))
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#define BIGINT 0x40000000 // big int value
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#define _T(a) a
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#define PI 3.14159265358979324
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#define PI2 (3.14159265358979324*2)
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// ----------------------------------------------------------------------------
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// Includes
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// ----------------------------------------------------------------------------
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// fonts
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extern const ALIGNED u8 FontBold8x8[2048];
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extern const ALIGNED u8 FontBold8x14[3584];
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extern const ALIGNED u8 FontBold8x16[4096];
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extern const ALIGNED u8 FontBoldB8x14[3584];
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extern const ALIGNED u8 FontBoldB8x16[4096];
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extern const ALIGNED u8 FontGame8x8[2048];
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extern const ALIGNED u8 FontIbm8x8[2048];
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extern const ALIGNED u8 FontIbm8x14[3584];
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extern const ALIGNED u8 FontIbm8x16[4096];
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extern const ALIGNED u8 FontIbmTiny8x8[2048];
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extern const ALIGNED u8 FontItalic8x8[2048];
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extern const ALIGNED u8 FontThin8x8[2048];
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// system includes
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#include <string.h>
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// SDK includes
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#include "boards/pico.h"
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#include "hardware/regs/addressmap.h"
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#include "hardware/regs/adc.h"
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#include "hardware/regs/busctrl.h"
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#include "hardware/regs/clocks.h"
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#include "hardware/regs/dma.h"
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#include "hardware/regs/dreq.h"
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#include "hardware/regs/i2c.h"
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#include "hardware/regs/intctrl.h"
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#include "hardware/regs/io_bank0.h"
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#include "hardware/regs/io_qspi.h"
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#include "hardware/regs/m0plus.h"
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#include "hardware/regs/pads_bank0.h"
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#include "hardware/regs/pads_qspi.h"
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#include "hardware/regs/pio.h"
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#include "hardware/regs/pll.h"
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#include "hardware/regs/psm.h"
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#include "hardware/regs/pwm.h"
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#include "hardware/regs/resets.h"
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#include "hardware/regs/rosc.h"
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#include "hardware/regs/rtc.h"
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#include "hardware/regs/sio.h"
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#include "hardware/regs/spi.h"
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#include "hardware/regs/ssi.h"
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#include "hardware/regs/syscfg.h"
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#include "hardware/regs/sysinfo.h"
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#include "hardware/regs/tbman.h"
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#include "hardware/regs/timer.h"
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#include "hardware/regs/uart.h"
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#include "hardware/regs/usb.h"
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#include "hardware/regs/vreg_and_chip_reset.h"
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#include "hardware/regs/watchdog.h"
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#include "hardware/regs/xip.h"
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#include "hardware/regs/xosc.h"
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#include "hardware/structs/adc.h"
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#include "hardware/structs/bus_ctrl.h"
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#include "hardware/structs/clocks.h"
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#include "hardware/structs/dma.h"
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#include "hardware/structs/i2c.h"
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#include "hardware/structs/interp.h"
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#include "hardware/structs/iobank0.h"
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#include "hardware/structs/ioqspi.h"
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#include "hardware/structs/mpu.h"
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#include "hardware/structs/padsbank0.h"
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#include "hardware/structs/pads_qspi.h"
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#include "hardware/structs/pio.h"
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#include "hardware/structs/pll.h"
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#include "hardware/structs/psm.h"
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#include "hardware/structs/pwm.h"
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#include "hardware/structs/resets.h"
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#include "hardware/structs/rosc.h"
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#include "hardware/structs/rtc.h"
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#include "hardware/structs/scb.h"
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#include "hardware/structs/sio.h"
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#include "hardware/structs/spi.h"
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#include "hardware/structs/ssi.h"
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#include "hardware/structs/syscfg.h"
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#include "hardware/structs/systick.h"
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#include "hardware/structs/timer.h"
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#include "hardware/structs/uart.h"
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#include "hardware/structs/usb.h"
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#include "hardware/structs/vreg_and_chip_reset.h"
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#include "hardware/structs/watchdog.h"
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#include "hardware/structs/xip_ctrl.h"
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#include "hardware/structs/xosc.h"
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//#include "hardware/adc.h"
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#include "hardware/address_mapped.h"
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#include "hardware/claim.h"
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#include "hardware/clocks.h"
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#include "hardware/divider.h"
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#include "hardware/dma.h"
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//#include "hardware/flash.h"
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#include "hardware/gpio.h"
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//#include "hardware/i2c.h"
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#include "hardware/interp.h"
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#include "hardware/irq.h"
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#include "hardware/pio.h"
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#include "hardware/pio_instructions.h"
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#include "hardware/platform_defs.h"
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#include "hardware/pll.h"
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#include "hardware/pwm.h"
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#include "hardware/resets.h"
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//#include "hardware/rtc.h"
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//#include "hardware/spi.h"
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#include "hardware/sync.h"
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#include "hardware/timer.h"
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#include "hardware/uart.h"
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#include "hardware/vreg.h"
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#include "hardware/watchdog.h"
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#include "hardware/xosc.h"
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//#include "boot/picoboot.h"
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//#include "boot/uf2.h"
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//#include "pico.h"
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//#include "tusb_config.h"
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#include "pico/assert.h"
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#include "pico/binary_info.h"
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#include "pico/bit_ops.h"
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#include "pico/bootrom.h"
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#include "pico/config.h"
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#include "pico/config_autogen.h"
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#include "pico/critical_section.h"
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#include "pico/divider.h"
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#include "pico/double.h"
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#include "pico/error.h"
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#include "pico/float.h"
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#include "pico/int64_ops.h"
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#include "pico/lock_core.h"
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#include "pico/malloc.h"
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//#include "pico/mem_ops.h"
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#include "pico/multicore.h"
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#include "pico/mutex.h"
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#include "pico/platform.h"
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#include "pico/printf.h"
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#include "pico/runtime.h"
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#include "pico/sem.h"
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#include "pico/stdio.h"
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//#include "pico/stdio_semihosting.h"
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//#include "pico/stdio_uart.h"
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//#include "pico/stdio_usb.h"
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#include "pico/stdlib.h"
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#include "pico/sync.h"
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#include "pico/time.h"
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#include "pico/timeout_helper.h"
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#include "pico/types.h"
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//#include "pico/unique_id.h"
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#include "pico/version.h"
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#include "pico/binary_info/code.h"
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#include "pico/binary_info/defs.h"
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#include "pico/binary_info/structure.h"
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#include "pico/bootrom/sf_table.h"
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//#include "pico/fix/rp2040_usb_device_enumeration.h"
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#include "pico/stdio/driver.h"
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#include "pico/util/datetime.h"
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#include "pico/util/pheap.h"
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#include "pico/util/queue.h"
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// PicoVGA includes
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#include "src/define.h" // common definitions of C and ASM
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#include "src/util/canvas.h" // canvas
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#include "src/util/overclock.h" // overclock
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#include "src/util/print.h" // print to attribute text buffer
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#include "src/util/rand.h" // random number generator
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#include "src/util/mat2d.h" // 2D transformation matrix
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#include "src/util/pwmsnd.h" // PWM sound output
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#include "src/vga_pal.h" // VGA colors and palettes
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#include "src/vga_vmode.h" // VGA videomodes
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#include "src/vga_layer.h" // VGA layers
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#include "src/vga_screen.h" // VGA screen layout
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#include "src/vga_util.h" // VGA utilities
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#include "src/vga.h" // VGA output
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@@ -69,5 +69,5 @@ macro(add_picovga project)
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target_link_libraries(${project} pico_stdlib hardware_pio hardware_dma pico_multicore hardware_interp hardware_pwm)
|
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|
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include_directories(${project} ${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${project} ${CMAKE_CURRENT_BINARY_DIR} ${PICOVGA_PATH}/src)
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endmacro()
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Binary file not shown.
@@ -1,4 +1,4 @@
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#include "include.h"
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#include "picovga.h"
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|
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// format: 1-bit pixel graphics
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// image width: 2048 pixels
|
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@@ -1,4 +1,4 @@
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#include "include.h"
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||||
#include "picovga.h"
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// format: 1-bit pixel graphics
|
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// image width: 2048 pixels
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@@ -1,4 +1,4 @@
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#include "include.h"
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#include "picovga.h"
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// format: 1-bit pixel graphics
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// image width: 2048 pixels
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||||
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@@ -1,4 +1,4 @@
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#include "include.h"
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#include "picovga.h"
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// format: 1-bit pixel graphics
|
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// image width: 2048 pixels
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@@ -1,4 +1,4 @@
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#include "include.h"
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#include "picovga.h"
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|
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// format: 1-bit pixel graphics
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||||
// image width: 2048 pixels
|
||||
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@@ -1,4 +1,4 @@
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#include "include.h"
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#include "picovga.h"
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// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
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@@ -1,4 +1,4 @@
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#include "include.h"
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||||
#include "picovga.h"
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|
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// format: 1-bit pixel graphics
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||||
// image width: 2048 pixels
|
||||
|
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@@ -1,4 +1,4 @@
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#include "include.h"
|
||||
#include "picovga.h"
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|
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// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
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#include "include.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// format: 1-bit pixel graphics
|
||||
// image width: 2048 pixels
|
||||
|
||||
136
src/picovga.h
Normal file
136
src/picovga.h
Normal file
@@ -0,0 +1,136 @@
|
||||
|
||||
// ****************************************************************************
|
||||
//
|
||||
// Global common definitions
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Base data types
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _PICOVGA_H
|
||||
#define _PICOVGA_H
|
||||
|
||||
|
||||
typedef signed char s8;
|
||||
typedef unsigned char u8;
|
||||
typedef signed short s16;
|
||||
typedef unsigned short u16;
|
||||
typedef signed long int s32;
|
||||
typedef unsigned long int u32;
|
||||
typedef signed long long int s64;
|
||||
typedef unsigned long long int u64;
|
||||
|
||||
typedef unsigned int uint;
|
||||
|
||||
typedef unsigned char Bool;
|
||||
#define True 1
|
||||
#define False 0
|
||||
|
||||
// NULL
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void*)0)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// I/O port prefix
|
||||
#define __IO volatile
|
||||
|
||||
// request to use inline
|
||||
#define INLINE __attribute__((always_inline)) inline
|
||||
|
||||
// avoid to use inline
|
||||
#define NOINLINE __attribute__((noinline))
|
||||
|
||||
// weak function
|
||||
#define WEAK __attribute__((weak))
|
||||
|
||||
// align array to 4-bytes
|
||||
#define ALIGNED __attribute__((aligned(4)))
|
||||
|
||||
#define LED_PIN 25
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Constants
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#define B0 (1<<0)
|
||||
#define B1 (1<<1)
|
||||
#define B2 (1<<2)
|
||||
#define B3 (1<<3)
|
||||
#define B4 (1<<4)
|
||||
#define B5 (1<<5)
|
||||
#define B6 (1<<6)
|
||||
#define B7 (1<<7)
|
||||
#define B8 (1U<<8)
|
||||
#define B9 (1U<<9)
|
||||
#define B10 (1U<<10)
|
||||
#define B11 (1U<<11)
|
||||
#define B12 (1U<<12)
|
||||
#define B13 (1U<<13)
|
||||
#define B14 (1U<<14)
|
||||
#define B15 (1U<<15)
|
||||
#define B16 (1UL<<16)
|
||||
#define B17 (1UL<<17)
|
||||
#define B18 (1UL<<18)
|
||||
#define B19 (1UL<<19)
|
||||
#define B20 (1UL<<20)
|
||||
#define B21 (1UL<<21)
|
||||
#define B22 (1UL<<22)
|
||||
#define B23 (1UL<<23)
|
||||
#define B24 (1UL<<24)
|
||||
#define B25 (1UL<<25)
|
||||
#define B26 (1UL<<26)
|
||||
#define B27 (1UL<<27)
|
||||
#define B28 (1UL<<28)
|
||||
#define B29 (1UL<<29)
|
||||
#define B30 (1UL<<30)
|
||||
#define B31 (1UL<<31)
|
||||
|
||||
#define BIT(pos) (1UL<<(pos))
|
||||
|
||||
#define BIGINT 0x40000000 // big int value
|
||||
|
||||
#define _T(a) a
|
||||
|
||||
#define PI 3.14159265358979324
|
||||
#define PI2 (3.14159265358979324*2)
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Includes
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// fonts
|
||||
extern const ALIGNED u8 FontBold8x8[2048];
|
||||
extern const ALIGNED u8 FontBold8x14[3584];
|
||||
extern const ALIGNED u8 FontBold8x16[4096];
|
||||
extern const ALIGNED u8 FontBoldB8x14[3584];
|
||||
extern const ALIGNED u8 FontBoldB8x16[4096];
|
||||
extern const ALIGNED u8 FontGame8x8[2048];
|
||||
extern const ALIGNED u8 FontIbm8x8[2048];
|
||||
extern const ALIGNED u8 FontIbm8x14[3584];
|
||||
extern const ALIGNED u8 FontIbm8x16[4096];
|
||||
extern const ALIGNED u8 FontIbmTiny8x8[2048];
|
||||
extern const ALIGNED u8 FontItalic8x8[2048];
|
||||
extern const ALIGNED u8 FontThin8x8[2048];
|
||||
|
||||
// PicoVGA includes
|
||||
#include "define.h" // common definitions of C and ASM
|
||||
#include "util/canvas.h" // canvas
|
||||
#include "util/overclock.h" // overclock
|
||||
#include "util/print.h" // print to attribute text buffer
|
||||
#include "util/rand.h" // random number generator
|
||||
#include "util/mat2d.h" // 2D transformation matrix
|
||||
#include "util/pwmsnd.h" // PWM sound output
|
||||
#include "vga_pal.h" // VGA colors and palettes
|
||||
#include "vga_vmode.h" // VGA videomodes
|
||||
#include "vga_layer.h" // VGA layers
|
||||
#include "vga_screen.h" // VGA screen layout
|
||||
#include "vga_util.h" // VGA utilities
|
||||
#include "vga.h" // VGA output
|
||||
|
||||
#endif
|
||||
@@ -5,7 +5,11 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "picovga.h"
|
||||
#include <string.h>
|
||||
|
||||
#include "hardware/interp.h"
|
||||
|
||||
// Draw rectangle
|
||||
// col with CANVAS_ATTRIB8 format: bit 0..3 = draw color, bit 4 = draw color is background color
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "mat2d.h"
|
||||
|
||||
// prepare transformation matrix (for DrawImgMat function)
|
||||
// ws ... source image width
|
||||
|
||||
@@ -8,6 +8,9 @@
|
||||
#ifndef _MAT2D_H
|
||||
#define _MAT2D_H
|
||||
|
||||
#include "pico/double.h"
|
||||
#include "define.h"
|
||||
|
||||
// transformation matrix
|
||||
template <typename m2type> class cMat2D
|
||||
{
|
||||
|
||||
@@ -5,7 +5,10 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
#include "overclock.h"
|
||||
#include "hardware/clocks.h"
|
||||
#include "hardware/structs/ssi.h"
|
||||
|
||||
// Search PLL setup
|
||||
// reqkhz ... required output frequency in kHz
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#ifndef _OVERCLOCK_H
|
||||
#define _OVERCLOCK_H
|
||||
|
||||
#include "pico/stdlib.h"
|
||||
|
||||
// Search PLL setup
|
||||
// reqkhz ... required output frequency in kHz
|
||||
// input ... PLL input frequency in kHz (default 12000, or use clock_get_hz(clk_ref)/1000)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// current print buffer
|
||||
u8* PrintBuf;
|
||||
|
||||
@@ -6,7 +6,10 @@
|
||||
// ****************************************************************************
|
||||
// Note: Cannot use DMA, because sample is 8-bit, but CC port requires 16-bit write.
|
||||
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
#include "hardware/pwm.h"
|
||||
#include "hardware/clocks.h"
|
||||
#include "hardware/sync.h"
|
||||
|
||||
// current sound
|
||||
const u8* CurSound = NULL; // current playing sound
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "picovga.h"
|
||||
#include "hardware/structs/rosc.h"
|
||||
|
||||
// global random generator
|
||||
cRandom Rand;
|
||||
|
||||
10
src/vga.cpp
10
src/vga.cpp
@@ -5,9 +5,17 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "pico/printf.h"
|
||||
|
||||
#include "picovga.h"
|
||||
#include "vga.pio.h"
|
||||
|
||||
#include <string.h>
|
||||
#include "hardware/divider.h"
|
||||
#include "hardware/dma.h"
|
||||
#include "hardware/sync.h"
|
||||
|
||||
// scanline type
|
||||
u8 ScanlineType[MAXLINE];
|
||||
|
||||
|
||||
@@ -5,9 +5,12 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "picovga.h"
|
||||
#include "hardware/sync.h"
|
||||
#include "vga.pio.h"
|
||||
|
||||
|
||||
// layer program descriptors
|
||||
const sLayerProg LayerProg[LAYERPROG_NUM] = {
|
||||
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "picovga.h"
|
||||
|
||||
// default 16-color palettes (EGA colors)
|
||||
// - do not set "const", to stay in faster RAM
|
||||
|
||||
@@ -5,7 +5,9 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "picovga.h"
|
||||
#include "hardware/sync.h"
|
||||
|
||||
// current video screen
|
||||
sScreen Screen = { .num = 0 }; // default video screen
|
||||
|
||||
@@ -5,7 +5,10 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
|
||||
#include "picovga.h"
|
||||
#include <string.h>
|
||||
|
||||
// convert image from 16-color to 8x8 attribute format
|
||||
void Attr8Conv(u8* dst, u8* attr, const u8* src, int w, int h, const u8* pal)
|
||||
|
||||
@@ -5,7 +5,11 @@
|
||||
//
|
||||
// ****************************************************************************
|
||||
|
||||
#include "include.h"
|
||||
#include "pico/stdlib.h"
|
||||
#include "pico/printf.h"
|
||||
#include "pico/multicore.h"
|
||||
#include "picovga.h"
|
||||
|
||||
|
||||
sVmode Vmode; // videomode setup
|
||||
sVgaCfg Cfg; // required configuration
|
||||
|
||||
Reference in New Issue
Block a user