Documentation improvements
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen 1.8.17"/>
|
||||
<meta name="generator" content="Doxygen 1.9.1"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||
<title>PicoVGA: Data Structures</title>
|
||||
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||
@@ -29,7 +29,7 @@
|
||||
<td id="projectlogo"><img alt="Logo" src="logo.png"/></td>
|
||||
<td id="projectalign" style="padding-left: 0.5em;">
|
||||
<div id="projectname">PicoVGA
|
||||
 <span id="projectnumber">1.0-cmake</span>
|
||||
 <span id="projectnumber">1.2-cmake</span>
|
||||
</div>
|
||||
<div id="projectbrief">VGA/TV display on Raspberry Pico</div>
|
||||
</td>
|
||||
@@ -38,10 +38,10 @@
|
||||
</table>
|
||||
</div>
|
||||
<!-- end header part -->
|
||||
<!-- Generated by Doxygen 1.8.17 -->
|
||||
<!-- Generated by Doxygen 1.9.1 -->
|
||||
<script type="text/javascript">
|
||||
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||
var searchBox = new SearchBox("searchBox", "search",false,'Search');
|
||||
var searchBox = new SearchBox("searchBox", "search",false,'Search','.html');
|
||||
/* @license-end */
|
||||
</script>
|
||||
<script type="text/javascript" src="menudata.js"></script>
|
||||
@@ -92,22 +92,27 @@ $(document).ready(function(){initNavTree('annotated.html',''); initResizable();
|
||||
<div class="contents">
|
||||
<div class="textblock">Here are the data structures with brief descriptions:</div><div class="directory">
|
||||
<table class="directory">
|
||||
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcGaussDRandom.html" target="_self">cGaussDRandom</a></td><td class="desc">Gaussian random double number generator </td></tr>
|
||||
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcGaussFRandom.html" target="_self">cGaussFRandom</a></td><td class="desc">Gaussian random float number generator </td></tr>
|
||||
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcMat2D.html" target="_self">cMat2D</a></td><td class="desc">Transformation matrix </td></tr>
|
||||
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcMat2Df.html" target="_self">cMat2Df</a></td><td class="desc">2D Transformation Matrix </td></tr>
|
||||
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcRandom.html" target="_self">cRandom</a></td><td class="desc">Random Generator </td></tr>
|
||||
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsCanvas.html" target="_self">sCanvas</a></td><td class="desc">Canvas descriptor </td></tr>
|
||||
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayer.html" target="_self">sLayer</a></td><td class="desc">Layer screen descriptor (on change update SLAYER_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayerMode.html" target="_self">sLayerMode</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayerProg.html" target="_self">sLayerProg</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsScreen.html" target="_self">sScreen</a></td><td class="desc">Video screen (on change update SSCREEN_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsSegm.html" target="_self">sSegm</a></td><td class="desc">Video segment (on change update SSEGM_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsSprite.html" target="_self">sSprite</a></td><td class="desc">Sprite (on change update SSPRITE_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsStrip.html" target="_self">sStrip</a></td><td class="desc">Video strip (on change update SSTRIP_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVgaCfg.html" target="_self">sVgaCfg</a></td><td class="desc">Required configuration to initialize VGA output </td></tr>
|
||||
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVideo.html" target="_self">sVideo</a></td><td class="desc">Video timings structure </td></tr>
|
||||
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVmode.html" target="_self">sVmode</a></td><td class="desc">Videomode table - used to setup video driver </td></tr>
|
||||
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct__bmpBITMAPFILEHEADER.html" target="_self">_bmpBITMAPFILEHEADER</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct__bmpBITMAPINFOHEADER.html" target="_self">_bmpBITMAPINFOHEADER</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcGaussDRandom.html" target="_self">cGaussDRandom</a></td><td class="desc">Gaussian random double number generator </td></tr>
|
||||
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcGaussFRandom.html" target="_self">cGaussFRandom</a></td><td class="desc">Gaussian random float number generator </td></tr>
|
||||
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcMat2D.html" target="_self">cMat2D</a></td><td class="desc">Transformation matrix </td></tr>
|
||||
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcMat2Df.html" target="_self">cMat2Df</a></td><td class="desc">2D Transformation Matrix </td></tr>
|
||||
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcRandom.html" target="_self">cRandom</a></td><td class="desc">Random Generator </td></tr>
|
||||
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsCanvas.html" target="_self">sCanvas</a></td><td class="desc">Canvas descriptor </td></tr>
|
||||
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayer.html" target="_self">sLayer</a></td><td class="desc">Layer screen descriptor (on change update SLAYER_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayerMode.html" target="_self">sLayerMode</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsLayerProg.html" target="_self">sLayerProg</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsScreen.html" target="_self">sScreen</a></td><td class="desc">Video screen (on change update SSCREEN_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsSegm.html" target="_self">sSegm</a></td><td class="desc">Video segment (on change update SSEGM_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsSprite.html" target="_self">sSprite</a></td><td class="desc">Sprite (on change update SSPRITE_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsStrip.html" target="_self">sStrip</a></td><td class="desc">Video strip (on change update SSTRIP_* in <a class="el" href="define_8h.html" title="VGA common definitions of C and ASM.">define.h</a>) </td></tr>
|
||||
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVgaCfg.html" target="_self">sVgaCfg</a></td><td class="desc">Required configuration to initialize VGA output </td></tr>
|
||||
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVideo.html" target="_self">sVideo</a></td><td class="desc">Video timings structure </td></tr>
|
||||
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structsVmode.html" target="_self">sVmode</a></td><td class="desc">Videomode table - used to setup video driver </td></tr>
|
||||
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structWAVDATA__.html" target="_self">WAVDATA_</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structWAVFORMAT__.html" target="_self">WAVFORMAT_</a></td><td class="desc"></td></tr>
|
||||
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="structWAVHEAD__.html" target="_self">WAVHEAD_</a></td><td class="desc"></td></tr>
|
||||
</table>
|
||||
</div><!-- directory -->
|
||||
</div><!-- contents -->
|
||||
@@ -115,9 +120,7 @@ $(document).ready(function(){initNavTree('annotated.html',''); initResizable();
|
||||
<!-- start footer part -->
|
||||
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
|
||||
<ul>
|
||||
<li class="footer">Generated by
|
||||
<a href="http://www.doxygen.org/index.html">
|
||||
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.17 </li>
|
||||
<li class="footer">Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.1 </li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
Reference in New Issue
Block a user