MYNT-EYE-S-SDK/src/api/processor/processor.h

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// Copyright 2018 Slightech Co., Ltd. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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#ifndef MYNTEYE_PROCESSOR_H_ // NOLINT
#define MYNTEYE_PROCESSOR_H_
#pragma once
#include <condition_variable>
#include <cstdint>
#include <functional>
#include <list>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include "mynteye/mynteye.h"
#include "api/processor/object.h"
MYNTEYE_BEGIN_NAMESPACE
class Processor /*: public std::enable_shared_from_this<Processor>*/ {
public:
using PreProcessCallback = std::function<void(Object *const)>;
using PostProcessCallback = std::function<void(Object *const)>;
using ProcessCallback = std::function<bool(
Object *const in, Object *const out, Processor *const parent)>;
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explicit Processor(std::int32_t proc_period = 0);
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virtual ~Processor();
virtual std::string Name();
void AddChild(const std::shared_ptr<Processor> &child);
void RemoveChild(const std::shared_ptr<Processor> &child);
std::list<std::shared_ptr<Processor>> GetChilds();
void SetPreProcessCallback(PreProcessCallback callback);
void SetPostProcessCallback(PostProcessCallback callback);
void SetProcessCallback(ProcessCallback callback);
void Activate(bool parents = false);
void Deactivate(bool childs = false);
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bool IsActivated();
bool IsIdle();
/** Returns dropped or not. */
bool Process(const Object &in);
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/**
* Returns the last output.
* @note Returns null if not output now.
*/
Object *GetOutput();
std::uint64_t GetDroppedCount();
protected:
virtual Object *OnCreateOutput() = 0;
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virtual bool OnProcess(
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Object *const in, Object *const out, Processor *const parent) = 0;
private:
/** Run in standalone thread. */
void Run();
void SetIdle(bool idle);
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std::int32_t proc_period_;
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bool activated_;
bool input_ready_;
std::mutex mtx_input_ready_;
std::condition_variable cond_input_ready_;
bool idle_;
std::uint64_t dropped_count_;
std::mutex mtx_state_;
std::unique_ptr<Object> input_;
std::unique_ptr<Object> output_;
std::unique_ptr<Object> output_result_;
std::mutex mtx_result_;
PreProcessCallback pre_callback_;
PostProcessCallback post_callback_;
ProcessCallback callback_;
Processor *parent_;
std::list<std::shared_ptr<Processor>> childs_;
std::thread thread_;
};
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template <typename T>
void iterate_processors(
const T &processors, std::function<void(std::shared_ptr<Processor>)> fn) {
for (auto &&proc : processors) {
fn(proc);
iterate_processors(proc->GetChilds(), fn);
}
}
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MYNTEYE_END_NAMESPACE
#endif // MYNTEYE_PROCESSOR_H_ NOLINT