its working, but the motion is messy. probebly beacuse the oriontation of the joystick is wrong or somehting
This commit is contained in:
parent
ab188a36d5
commit
cbe1ec8ce8
|
@ -4,12 +4,11 @@
|
|||
#include <SPI.h>
|
||||
#include "RF24.h"
|
||||
|
||||
byte addresses[][6] = {"1Node","2Node"};
|
||||
RF24 radio(9,8);
|
||||
#define DEBUG 1
|
||||
|
||||
byte addresses[][7] = {"ampBot","ampCtl"};
|
||||
|
||||
#define role_pin 2
|
||||
typedef enum { role_ping_out = 1, role_pong_back } role_e; // The various roles supported by this sketch
|
||||
const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"}; // The debug-friendly names of those roles
|
||||
role_e role ;
|
||||
|
||||
/**
|
||||
|
@ -21,30 +20,23 @@ struct dataStruct{
|
|||
unsigned long _micros;
|
||||
int xin;
|
||||
int yin;
|
||||
boolean btn;
|
||||
}myData;
|
||||
|
||||
|
||||
RF24 radio(9,8); //also miso/mosi at 11/12/13
|
||||
#define role_pin 2
|
||||
/////// remote /////////////
|
||||
#include <Bounce2.h> // https://github.com/thomasfredericks/Bounce-Arduino-Wiring
|
||||
Bounce bouncer = Bounce();
|
||||
uint8_t snsVal[] = {0, 0, 0, 0, 0}; //int>byte array (hi and low for anlog and one byte for btn) AX,AY,btn;
|
||||
int xout, yout, btnout;
|
||||
int x2pwm, y2pwm ;
|
||||
int leftMotorSpeed, rightMotorSpeed;
|
||||
#define BTN_pin 7
|
||||
#define AX_pin A0
|
||||
#define AY_pin A1
|
||||
///////// motor /////////////
|
||||
int inApin[2] = {A3, 6}; // INA: Clockwise input
|
||||
//had to change inBpin from the default 8,9
|
||||
//beacuse of conflict with NRF24 wiring // on the nano side :/
|
||||
int inBpin[2] = {7, 10}; // INB: Counter-clockwise input
|
||||
int pwmpin[2] = {3, 5}; // PWM input
|
||||
|
||||
/// motor shield init
|
||||
#define BRAKEVCC 0
|
||||
#define CW 1
|
||||
#define CCW 2
|
||||
#define BRAKEGND 3
|
||||
#define CS_THRESHOLD 100
|
||||
int inApin[2] = {7, 4}; // INA: Clockwise input
|
||||
int inBpin[2] = {10, 11}; // INB: Counter-clockwise input
|
||||
int pwmpin[2] = {5, 6}; // PWM input
|
||||
int x2pwm, y2pwm;
|
||||
int leftMotorSpeed, rightMotorSpeed;
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
|
@ -72,8 +64,8 @@ void setup() {
|
|||
Serial << "im a controller!" << endl;
|
||||
}
|
||||
|
||||
if(role==role_pong_back)
|
||||
{
|
||||
if(role==role_pong_back)
|
||||
{
|
||||
// Initialize motor pins as outputs
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
|
@ -90,14 +82,7 @@ if(role==role_pong_back)
|
|||
}else if(role == role_ping_out){
|
||||
pinMode(AX_pin, INPUT);
|
||||
pinMode(AY_pin, INPUT);
|
||||
pinMode(BTN_pin, INPUT);
|
||||
digitalWrite(BTN_pin, HIGH);
|
||||
// Bounce object with a 20 millisecond debounce time
|
||||
|
||||
bouncer.attach(BTN_pin);
|
||||
bouncer.interval(20);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -107,18 +92,19 @@ void loop() {
|
|||
if (role == role_ping_out) {
|
||||
myData.xin = analogRead(AX_pin);
|
||||
myData.yin = analogRead(AY_pin);
|
||||
myData.btn = bouncer.read();
|
||||
|
||||
if (radio.write( &myData, sizeof(myData) )){
|
||||
//Serial.println(F("all good"));
|
||||
}
|
||||
bool ok = radio.write( &myData, sizeof(myData) );
|
||||
if (ok)
|
||||
Serial << "transfer OK \n\r";
|
||||
else
|
||||
Serial << "transfer failed \n\r";
|
||||
}
|
||||
|
||||
|
||||
|
||||
/****************** Pong Back Role ***************************/
|
||||
|
||||
if ( role == role_pong_back )
|
||||
else if ( role == role_pong_back )
|
||||
{
|
||||
|
||||
if( radio.available()){
|
||||
|
@ -126,15 +112,54 @@ void loop() {
|
|||
while (radio.available()) { // While there is data ready
|
||||
radio.read( &myData, sizeof(myData) ); // Get the payload
|
||||
}
|
||||
//process data
|
||||
x2pwm = map(myData.xin, 0, 1024, 255, -255);
|
||||
y2pwm = map(myData.yin, 0, 1024, 255, -255);
|
||||
|
||||
//radio.stopListening(); // First, stop listening so we can talk
|
||||
//myData.value += 0.01; // Increment the float value
|
||||
//radio.write( &myData, sizeof(myData) ); // Send the final one back.
|
||||
//radio.startListening(); // Now, resume listening so we catch the next packets.
|
||||
Serial<<"x:"<<myData.xin<<" y:"<<myData.yin<<" btn:"<<myData.btn<<endl;
|
||||
leftMotorSpeed = constrain(y2pwm + x2pwm, -255, 255);
|
||||
rightMotorSpeed = constrain(y2pwm - x2pwm, -255, 255);
|
||||
|
||||
if (myData.xin == 518)
|
||||
stop(0);
|
||||
else
|
||||
move(0, leftMotorSpeed);
|
||||
|
||||
if (myData.yin == 521)
|
||||
stop(1);
|
||||
else
|
||||
move(1, rightMotorSpeed);
|
||||
|
||||
if(DEBUG) Serial<<"left:"<<leftMotorSpeed<<" right:"<<rightMotorSpeed<<endl; delay(4);
|
||||
if(DEBUG) Serial<<"x:"<<myData.xin<<" y:"<<myData.yin<<endl; delay(4);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
delay(100); //pause comm, tweak!
|
||||
} // Loop
|
||||
|
||||
|
||||
// motor functions
|
||||
void move(int motor, int speed) {
|
||||
if (speed < 0)
|
||||
{
|
||||
digitalWrite(inApin[motor], HIGH);
|
||||
digitalWrite(inBpin[motor], LOW);
|
||||
}
|
||||
else{
|
||||
digitalWrite(inApin[motor], LOW);
|
||||
digitalWrite(inBpin[motor], HIGH);
|
||||
}
|
||||
|
||||
analogWrite(pwmpin[motor], abs(speed));
|
||||
}
|
||||
|
||||
|
||||
void stop(int motor) {
|
||||
digitalWrite(inApin[motor], LOW);
|
||||
digitalWrite(inBpin[motor], LOW);
|
||||
analogWrite(pwmpin[motor], 0);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user