working version with nano vs mini. with proper data struct

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This commit is contained in:
yair 2015-06-18 01:02:43 +02:00
parent 7306c1fcc1
commit ab188a36d5

140
wiperMotorPlatform.ino Normal file
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#include "Streaming.h"
#include <SPI.h>
#include "RF24.h"
byte addresses[][6] = {"1Node","2Node"};
RF24 radio(9,8);
#define role_pin 2
typedef enum { role_ping_out = 1, role_pong_back } role_e; // The various roles supported by this sketch
const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"}; // The debug-friendly names of those roles
role_e role ;
/**
* Create a data structure for transmitting and receiving data
* This allows many variables to be easily sent and received in a single transmission
* See http://www.cplusplus.com/doc/tutorial/structures/
*/
struct dataStruct{
unsigned long _micros;
int xin;
int yin;
boolean btn;
}myData;
/////// remote /////////////
#include <Bounce2.h> // https://github.com/thomasfredericks/Bounce-Arduino-Wiring
Bounce bouncer = Bounce();
uint8_t snsVal[] = {0, 0, 0, 0, 0}; //int>byte array (hi and low for anlog and one byte for btn) AX,AY,btn;
int xout, yout, btnout;
int x2pwm, y2pwm ;
int leftMotorSpeed, rightMotorSpeed;
#define BTN_pin 7
#define AX_pin A0
#define AY_pin A1
/// motor shield init
#define BRAKEVCC 0
#define CW 1
#define CCW 2
#define BRAKEGND 3
#define CS_THRESHOLD 100
int inApin[2] = {7, 4}; // INA: Clockwise input
int inBpin[2] = {10, 11}; // INB: Counter-clockwise input
int pwmpin[2] = {5, 6}; // PWM input
void setup() {
Serial.begin(115200);
radio.begin();
pinMode(role_pin, INPUT);
digitalWrite(role_pin, HIGH);
delay(20); // Just to get a solid reading on the role pin
// read the address pin, establish our role
if ( digitalRead(role_pin) ) {
role = role_pong_back;
radio.openWritingPipe(addresses[1]);
radio.openReadingPipe(1, addresses[0]);
radio.startListening();
Serial << "im a bot!" << endl;
} else {
role = role_ping_out;
radio.openWritingPipe(addresses[0]);
radio.openReadingPipe(1, addresses[1]);
radio.stopListening();
Serial << "im a controller!" << endl;
}
if(role==role_pong_back)
{
// Initialize motor pins as outputs
for (int i = 0; i < 2; i++)
{
pinMode(inApin[i], OUTPUT);
pinMode(inBpin[i], OUTPUT);
pinMode(pwmpin[i], OUTPUT);
}
// Initialize braked
for (int i = 0; i < 2; i++)
{
digitalWrite(inApin[i], LOW);
digitalWrite(inBpin[i], LOW);
}
}else if(role == role_ping_out){
pinMode(AX_pin, INPUT);
pinMode(AY_pin, INPUT);
pinMode(BTN_pin, INPUT);
digitalWrite(BTN_pin, HIGH);
// Bounce object with a 20 millisecond debounce time
bouncer.attach(BTN_pin);
bouncer.interval(20);
}
}
void loop() {
/****************** Ping Out Role ***************************/
if (role == role_ping_out) {
myData.xin = analogRead(AX_pin);
myData.yin = analogRead(AY_pin);
myData.btn = bouncer.read();
if (radio.write( &myData, sizeof(myData) )){
//Serial.println(F("all good"));
}
}
/****************** Pong Back Role ***************************/
if ( role == role_pong_back )
{
if( radio.available()){
// Variable for the received timestamp
while (radio.available()) { // While there is data ready
radio.read( &myData, sizeof(myData) ); // Get the payload
}
//radio.stopListening(); // First, stop listening so we can talk
//myData.value += 0.01; // Increment the float value
//radio.write( &myData, sizeof(myData) ); // Send the final one back.
//radio.startListening(); // Now, resume listening so we catch the next packets.
Serial<<"x:"<<myData.xin<<" y:"<<myData.yin<<" btn:"<<myData.btn<<endl;
}
}
} // Loop