- Add full-featured launch-ids.py with command-line argument parsing - Implement UDP control server for dynamic exposure/framerate adjustment - Support configurable video streaming (UDP) with optional display preview - Add exposure control in milliseconds (1.0-1000.0ms, default 10ms) - Add framerate control (1-20200 Hz, default 750Hz) - Include video cropping, queue configuration, and verbose/quiet modes - Integrate argcomplete for tab completion support - Add comprehensive error handling and validation - Support custom camera configuration files - Enable tee-based pipeline for simultaneous UDP streaming and display Provides complete camera control interface with both CLI configuration and runtime UDP control for exposure/framerate adjustments.
gst-plugins-vision
GStreamer plugins for IDS uEye cameras with frame analysis capabilities.
TODO
- [] idsueyesrc doesnt respect auto exposure set in ini file. need to be set in filter
exposure=0.5 - []
Supported Elements
Image Acquisition
- idsueyesrc: Video source for [IDS uEye cameras][1] (GigE Vision, USB 2/3, USB3 Vision)
Video Analysis
- rollingsum: Drops frames based on rolling mean analysis of a single column. Analyzes pixel column deviation from rolling baseline to detect anomalies or changes in the scene.
Usage Examples
Basic capture from IDS uEye camera
gst-launch-1.0 idsueyesrc config-file=ini/whole-presacler64_autoexp-binningx2.ini exposure=0.5 ! queue ! autovideosink
WIP - Frame filtering based on column analysis
Drop frames when column mean deviates from rolling baseline by more than 0.5:
gst-launch-1.0 idsueyesrc config-file=ini/whole-presacler64_autoexp-binningx2.ini exposure=0.5 ! videoconvert ! video/x-raw,format=GRAY8 ! rollingsum window-size=1000 column-index=1 threshold=0.5 ! queue ! autovideosink
Note: The rollingsum element analyzes a single column of pixels and drops frames when the column mean deviates from the rolling mean baseline by more than the threshold. Use videoconvert to ensure proper format negotiation.
Network Streaming
Quick Start - Single Line Transmission (2456x1)
Send Single Line via UDP
Extract and transmit one line from camera (daytime, 200fps):
gst-launch-1.0 idsueyesrc config-file=ini/100fps-10exp-2456x4pix-500top-cw-extragain.ini exposure=5 framerate=200 `
! videocrop bottom=3 `
! queue `
! udpsink host=127.0.0.1 port=5000
Receive and Display
uv run .\scripts\recv_raw_rolling.py --display-fps 60
What's happening:
- Camera captures 2456x4 pixels at row 500 of the sensor
videocrop bottom=3extracts only the top line (2456x1)- 7368 bytes transmitted per frame (2456 × 1 × 3 BGR channels)
- Receiver displays as a rolling vertical scan
See network_guide.md for detailed configuration options, nighttime settings, and recording.
Demo/Test Data Streaming
Sender (crop to first column, send raw over UDP)
gst-launch-1.0 -v `
videotestsrc pattern=smpte ! `
videocrop left=0 right=639 top=0 bottom=0 ! `
video/x-raw,format=RGB,width=1,height=640,framerate=30/1 ! `
udpsink host=127.0.0.1 port=5000
GStreamer Receiver (raw UDP → display)
gst-launch-1.0 -v `
udpsrc port=5000 caps="video/x-raw,format=RGB,width=1,height=640,framerate=30/1" ! `
videoconvert ! `
autovideosink
Dependencies
- GStreamer 1.2.x or newer
- IDS uEye SDK (for camera support)
Building on Windows
Quick Start with PowerShell Script
The easiest way to build is using the provided PowerShell script:
# Set the plugin installation path
$env:GST_PLUGIN_PATH = "C:\path\to\your\plugins"
# Build all plugins (IDS uEye + rollingsum) and auto-copy to GST_PLUGIN_PATH
.\build.ps1
For more options, see:
Get-Help .\build.ps1 -Detailed
Manual Build Process
If you prefer to build manually:
- Install CMake
- Install GStreamer distribution (default path:
C:\bin\gstreamer\1.0\msvc_x86_64) - Install IDS uEye SDK (default path:
C:\Program Files\IDS\uEye\Develop) - Run:
git clone https://github.com/joshdoe/gst-plugins-vision.git
cd gst-plugins-vision
mkdir build
cd build
cmake .. -G "Visual Studio 16 2019" -A x64 -DGSTREAMER_ROOT="C:\bin\gstreamer\1.0\msvc_x86_64"
cmake --build . --config Release
Installation
The build.ps1 script automatically copies plugins to $env:GST_PLUGIN_PATH if set. Alternatively:
- Set
GST_PLUGIN_PATHenvironment variable to point to your plugin directory - Copy the built DLLs manually:
build\sys\idsueye\Release\libgstidsueye.dllbuild\gst\rollingsum\Release\libgstrollingsum.dll
Verify Installation
gst-inspect-1.0 idsueyesrc
gst-inspect-1.0 rollingsum
Documentation
Debugging
add $env:GST_DEBUG_DUMP_DOT_DIR='.'
to get dotfile, and view using https://dreampuf.github.io/GraphvizOnline/, or
dot -Tsvg C:\dev\gst-plugins-vision\0.00.02.922833100-gst-launch.PAUSED_PLAYING.dot -o same.svg